Base Class: Bard
The respective college have their own speciality, some whispers the enevitable doom, some know how to animate the room with their floating swords, some are wanderer who hide their blade in their luth. The College of the Blooming taint take the shape of a manor which the coridors are guilded with flowers of alluring scent, all deadly to consume or to brush.
"Beauty is deadly, like a flower ward, thorned." -
Umbra of Thorns
When you join the College of Blooming Taint at 3rd level, you gain an Armor of shadowy Thorns, While you are not wearing any armor, your armor class equals to 4 + your dexterity (stealth) modifier. You can use a shield or magic items and still gain this benefit.
Ward of Foral Bane
Also at 3rd level, you learn how to use your reflex to inflict subtile damage to a living creature. When a creature that you can see within 10 feet of you makes an attack roll, an ability check, or a damage roll, you can use your reaction to expend one of your uses of Bardic Inspiration, rolling a Bardic Inspiration die and do as much damage to the creature. Before doing the damage, you can choose the type of damage between poison, necrotic, acid and phychic. This feature doesn't work on construct or undead.
Pasture of the Blooming Taint
Also at 3rd level, as an action, a pasture of purplish grass is created and a foral illusion bloom from it which can only be seen by your allies, in a 20-foot-radius circle an illusion appears. While within the circle, every living creatures, which isn't you or a member of your college, who says 4 words stores 1 damage forever and this repeated by the times they says 4 more words, any member of the college of the blooming taint can use a bonus action to do a magic attack doing damage equal to the damages stored or less. Before doing the damage you can choose the damage type between poison, necrotic, acid or phychic. This 20-foot-radius circle disappear if you exit it. You can choose creatures equal to Charisma modifier (minumum 1) to be immune of your zone, those creatures are immune to the moment you choose otherwise. Tou can use this feature only once per shot rest. Member of the college can see the stored damage above the head of the creatures like a luminecent purplish vine. This feature doesn't work on constructs or undeads.
Languished upon a bed of flower
At 6th level. After looking at a flower for 1 minute, you know everything about it, it's name, its commun uses and if poisonous its effect and finally its definition in the flower language.
A Blooming Journey
Also at 6th level, you can gain multiple new bonus to already known capacities.
- Your jack of all trades now influence your Umbra of Thorns.
- Your Ward of Foral Bane have have now a range of 15ft.
- Your Ward of Foral Bane do 1 more damage.
- Your Ward of Foral Bane do half its damage to another creature of your choice.
- Your Pasture of the Blooming Taint is now a 40-foot-radius circle.
- Your Pasture of the Blooming Taint now store 2 damages, but takes 5 words.
After your travels you learn of the beauty of the world and remember the words of the college founder you choose a flower which give you a permanant poison 'coated' on any source of piercing or slashing damage you do. The DC of this poison is 4 + Half your Level (Round down) + Your Charisma Modifier. (Note of the author, If a poison doesn't do your fancy, work with your DM to fabricate one.)
- Wolfbane (Aconit): Do 3d6 poison damage to humanoid, beast and monstruosity and count as silvered.
- Datura : Do 2d4 phychic damage to humanoid, beast and monstruosity and remove 15ft of speed.
- Poison Ivy : Do 1 Acid damage to humanoid, beast and monstruosity and the creature will try to scrach itself, it do a saving throw of constitution, if failed it cannot do melee attacks until the end of its turn.
Peerless Blooming Taint
At 14th level, you can gain multiple new bonus to already known capacities.
- Your Ward of Foral Bane have have now a range of 30ft.
- Your Ward of Foral Bane do 3 more damage.
- Your Ward of Foral Bane do half its damage to two other creatures of your choice.
- Your Pasture of the Blooming Taint is now a 60-foot-radius circle.
- Your Pasture of the Blooming Taint now store 3 damages, but takes 6 words.
Your Pasture of Blooming Taint now produce a smell and can be perceived to those who have a keen sence of smell, with a DC of 8 + Your Proficency bonus + Your Charisma modifier a creature can smell the purple grass and its flowers, if a living creature smell it, this creature remove their damage they stored, but be charmed while the zone is still invoked.
Previous Versions
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7/23/2022 10:02:15 AM
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V1.0
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7/24/2022 2:33:58 AM
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11
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V1.1
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Coming Soon
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