Base Class: Paladin
TENETS OF PLEASURE
The tenets of the Oath of Pleasure drive a paladin to seek sensations that might one day shine in legend.
Actions over Words. Strive to be known by gloriously lewd acts, not words.
Challenges Are but Tests. Face hardships with courage, and encourage your allies to face them with you (the more the merrier.)
Hone the Body. Like raw stone, your body must be worked so its potential can be realized.
Discipline the Soul. You must marshal the discipline to overcome failings within yourself that threaten to dim the glory of you and your friends.
Oath Spells
3rd-level Oath of Pleasure feature
You gain oath spells at the paladin levels listed in the Oath of Glory Spells table. See the Sacred Oath class feature for how oath spells work.
Oath of Glory Spells
| Paladin Level | Spells |
|---|---|
|
3rd |
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5th |
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9th |
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13th |
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17th |
Channel Divinity
3rd-level Oath of Pleasurefeature
You gain the following two Channel Divinity options. See the Sacred Oath class feature for how Channel Divinity works.
Fount of Lewd. As a bonus action, you can use your Channel Divinity to augment the pleasure you give and receive. For the next hour, you have advantage on Strength (Athletics) and Dexterity (Acrobatics) checks; you can carry, push, drag, and lift twice as much weight as normal; and you have advantage on Performance (Performance) as well as Persuasion (Persuasion) checks toward creatures who are attracted to you.
Tingling Smite. Immediately after you deal damage to a creature with your Divine Smite feature, you can use your Channel Divinity as a bonus action and distribute temporary hit points to creatures of your choice within 30 feet of you, which can include you. The total number of temporary hit points equals 2d8 + your level in this class, divided among the chosen creatures however you like.
Aura of Arousal
7th- and 18th-level Oath of Pleasure feature
You emanate an aura that fills you and your companions with supernatural arousal, invigorating you. You gain 10 Temporary Hit Points. In addition, if you aren’t incapacitated, any ally who starts their turn within 5 feet of you gains 10 Temporary Hit Points until the end of your next turn.
When you reach 18th level in this class, the range of the aura increases to 10 feet.
Cockus Blockus
15th-level Oath of Pleasure feature
You can turn defense into a sudden strike. When you or another creature you can see within 10 feet of you is hit by an attack roll, you can use your reaction to grant a bonus to the target’s AC against that attack, potentially causing it to miss. The bonus equals your Charisma modifier (minimum of +1). If the attack misses, you can make one weapon attack against the attacker as part of this reaction, provided the attacker is within your weapon’s range.
You can use this feature a number of times equal to your Charisma modifier (minimum of once), and you regain all expended uses when you finish a long rest.
Living Legend
20th-level Oath of Pleasure feature
You can empower yourself with the legends—whether true or exaggerated—of your great deeds. As a bonus action, you gain the following benefits for 1 minute:
- Your soul is penetrated by an otherworldly presence, gaining advantage on all Charisma checks.
- Once on each of your turns when you make a weapon attack and miss, you can cause that attack to hit instead.
- If you fail a saving throw, you can use your reaction to reroll it. You must use this new roll.
Once you use this feature, you can’t use it again until you finish a long rest, unless you expend a 5th-level spell slot to use it again.
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