Base Class: Fighter
"Death is equitable, accepting. We will all, one day, be welcomed by her embrace.”
Undead horrors, beings of the night, threats that are impossible to comprehend. The only way to stop them is to become more like them. These warriors have consumed the blood of a demon, consumed the flesh of an undead, become one with the evil they wish to defeat. Whether from a ritual, desperation or experimentation these warriors have the ability to tap into their monstrous blood.
Necrotic Blood
Once per long rest, you can coat your weapon in blood which deals 1d4 necrotic damage till your next short rest. You will take 1d4 slashing damage in response to cutting yourself.
Level 7, its 2d4
Level 11, its 4d4
Level, 16 its 6d4
Undead Vitality
When you kill a creature, you heal 3d10 health.
Undead Resistance
Because of the undead flesh consumed by the warrior, they have resistance to poison and necrotic damage.
Undead Shout
The warrior will scream which will cause an illusion to make all those who hear it affected by an illusion that makes them see their worst nightmares, perform a wisdom saving throw of 15 to avoid having disadvantage on their next attack.
Incorporeal Travel
The warrior can move through walls at double their movement speed as a bonus action.
Hell Bond
Being connected to the underworld allows the warrior to transport their enemy to a hell like state that causes damage to the users mind. Can use the spell, maddening darkness twice per long rest.
Bloody Spell Casting
By offering up their blood, Death Eaters can use spells at certain levels similar to Eldritch Knights. By using these spells they lose 1d4 of their health.
3rd Level: Inflict Wounds and Spare the Dying
5th Level: Wither and Bloom and Gentle Repose
9th Level: Speak with Undead and Animate Undead
13th Level: Blight and Bestow Curse
17th Level: Negative Energy Flood and Harm
The spell slots are 3 and restore upon long rests.