Warlock
Base Class: Warlock

While some warlocks call upon demons or fey, you make a deal with the powerful spirit of one of your ancestors. This spirit probably has unfinished business in the world of the living, and is willing to grant you a part of its power in exchange for accomplishing its objectives. Unlike most patrons, the ancestor usually has a vested interest in the warlock's spiritual and physical well being, though it will push the warlock to any means to achieve its own ends.

Expanded Spell List

The Ancestor lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Ancestor Expanded Spells

Spell Level

Spells

1st

dissonant whispers, alarm

2nd

spiritual weapon, moonbeam

3rd

bestow curse, spirit guardians

4th

phantasmal killer, death ward

5th

legend lore, animate objects

Ancestor's Guidance

Starting at 1st level, your ancestor begins to take an active role in guiding you fortunes.When you make an ability check or a saving throw, you can use this feature to add a 1d6 to your roll. You can do so after seeing the initial roll but before any of the roll's effects occur.

Once you use this feature, you can't use it again until you finish a short or long rest.

Ancestral Recall

As your connection to your ancestor deepens, you begin to gain the knowledge and talents they once had in life. Starting at 6th level, you gain proficiency in two skills or tools that you are not already proficient in.

Spiritual Reinforcement

Your prolonged exposure to your ancestor's spiritual energies make your mind and soul difficult to harm. Starting at 10th level, you gain resistance to two of the following damage types: Psychic, Necrotic, or Radiant.

Wrath from Beyond

Starting at 14th level, you can channel you ancestor's full fury for a limited time. When you use this feature, for the next minute you add 2d10 Psychic and 2d10 Necrotic damage to all weapon, spell, and invocation damage you deal, as well as gaining advantage on all Intelligence, Wisdom, and Charisma saving throws.

Once you use this feature, you can't use it again until you finish a short or long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
3/20/2019 11:30:39 PM
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1
Coming Soon
3/20/2019 11:34:36 PM
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1.1
Coming Soon

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