Rogue
Base Class: Rogue

Being leader of the sawtooth syndicate, along with wielding the sawtooth, entails and grants certain supernatural abilities.

Bound Weapon

Starting at 3rd level. You gain access to the Sawtooth weapon, a symbol of authority among the Sawtooth clan. This weapon takes on the form of any non-magical simple or martial weapon, but has some added benefits:

You are considered attuned to the Sawtooth weapon, but it does not consume an attainment slot.

as a bonus action, you can either magically teleport the weapon to your hand or teleport the weapon to your hand, provided the weapon is within 120 feet.

If the weapon is ever destroyed, you may replace it using a long rest.

Temporal attack

 

At 3rd level, you gain synergy with your sawtooth weapon.

If you use the bound weapon feature and you teleport within reach of an enemy, you may add your sneak attack damage to an attack action against that creature.

Additionally, this sneak attack may also deal psychic or force damage, as opposed to the normal piercing damage.

Superior Anonymity

Starting at 9th level, you have mastered the ability to loose heat. You gain proficiency in Disguise kit, along with advantage for creating forgeries of identifying documents.

Diverging paths

By 13th level, you have learned to better wield the sawtooth weapon. When you use the temporal strike ability, you can target another creature you can see within 30 feet of the targeted creature. You can use half of your sneak attack damage on the targeted creature. You still have the ability to change this damage to psychic or force damage, your choice

Temporal Rewind

When you reach 17th level, you have mastered the warping effects of the sawtooth weapon. as an action, you can rewind time for everything within 60 feet. Every creature in that radius must make a Charisma saving throw, or purposefully fail. Al creatures that fail are rewinded to the time before their last turn, regaining any lost HP, Spell slots, or effects. Any destroyed objects are restored. This effect can not revert death, but can reverse death saving throws

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