Base Class: Warlock
Lucifer. The first of the Fallen Celestials. The oldest cherub and true ruler of the Abyss and the layers of Hell. So old and forgotten none know his name. His power is second to none but The first God. This is your patron. Appearing as a beautiful Angel bathed in glorious light, he bestows on you great power over fire and healing. A warrior and a scholar, he prizes knowledge over all other facets of faith.
Bonus Proficiencies
As a Font of Knowledge you gain proficiency in History and religion.
Expanded Spells List
level 1 Cure Wounds, Hellish Rebuke, Wrathful Smite
Level 2 Darkness, Flame Blade
Level 3 Haste, Mass Healing Word
Level 4 Fire Shield, Wall of Fire
Level 5 Immolation, Mass Cure Wounds
Bonus Cantrips
At 1st level, you learn the word of radiance and sacred flame cantrips. They count as warlock cantrips for you, but they don’t count against your number of cantrips known.
Sword of the Morning Star
At 1st level you have the ability to add hellfire to a melee weapon. As a bonus action you can add 2d6 damage to a single melee weapon attack in the round. This damage is half fire and half the type of the melee weapon. You can use this feature a number of times equal to your cha modifier.
Hellfire Resistance
Starting at 6th level, your divine and infernal link allows you to channel power into yourself and your spells. You have resistance to radiant and fire damage, and when you cast a spell that deals radiant or fire damage, you can add your Charisma modifier to one radiant or fire damage roll of that spell against one of its targets.
Wings of Ash and Fire
At 10th level your connection to the Morning Star manifest wings of hellfire. A number of time equal to you Warlock level plus your cha modifier, you manifest wings of brilliant fire and ash. You gain a fly speed equal to you base speed. The ash produced also lightly obscures you from view imposing disadvantage on the first attack by any creature targeting you in the round.
Form of Lucifer
Starting at 14th level, the energy you possess allows you increased power as you manifest hellish horns and hellfire. When you use this feature fire and ash spreads around you. Any creature within 5 feet of you takes 4d6 fire damage and 4d6 bludgeoning damage. In addition you gain immunity to fire damage. This ability last for 1 minute. Once you use this feature, you can’t use it again until you finish a long rest.
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