Base Class: Ranger
asdf
Cloudweaver Magic
Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Cloudweavers Spells table. The spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know.
Cloudweaver Spells
RANGER LEVEL | SPELL |
---|---|
3rd | Feather Fall |
5th | Misty Step |
9th | Gaseous Form |
13th | Storm Sphere |
17th | Cloudkill |
Wispweaver
You harness the magic of the air to create a Cloud mount. The Cloud acts during your turn. It can move on its own, but the only action it takes is the Dodge action unless you use a bonus action on your turn to command it to take another action. That action can be one in its stat block or the hide action. You can expend your reaction to have the Cloud use one of its reaction abilities, the cloud cannot use its reaction otherwise.
Cloudweave
Small elemental
Speed 40 ft. hover
Actions
Obfuscate - While the cloud is in the space of another creature you have advantage on your first attack roll against that creature.
Cover - While the Cloudweave is attached to you, you can add 2 to your AC until the start of your next turn.
Carry - While occupying the space of a willing creature, the Cloudweave can drag that creature using the drag and carry rules. The creature hovers while being moved.
Reactions
Rescue - When a creature you can see attacks a target other than you that is within 40 feet of your Cloudweave, you can use your reaction to add 2 to the target's AC. If the attack misses, you can move the target up to 10 feet in a direction of your choice.
Recall - While the Cloudweave is not attached to you, you can use your reaction to recall your Cloudweave to your body.
Misty Threads
Your connection to your Cloudweave has grown. Your Cloudweave gains the following abilities.
Weave's Junction - When you target a creature with a spell you can send your Cloudweave to occupy that creature's space, it can then immediately use its Obfuscate or Cover ability as part of the casting.
Shadoweave - If the Cloudweave is attached to you in an area of dim light you can hide as a bonus action. If you are in an area of darkness you turn invisible until the start of your next turn.
CLOUDWEAVE
Small elemental
Speed 40 ft. hover
Shadoweave - If the Cloudweave is attached to you in an area of dim light you can hide as a bonus action. If you are in an area of darkness you turn invisible until the start of your next turn.
Actions
Obfuscate - While the cloud is in the space of another creature you have advantage on your first attack roll against that creature.
Cover - While the Cloudweave is attached to you, you can add 2 to your AC until the start of your next turn.
Carry - While occupying the space of a willing creature, the Cloudweave can drag that creature using the drag and carry rules. The creature hovers while being moved.
Reactions
Rescue - When a creature you can see attacks a target other than you that is within 40 feet of your Cloudweave, you can use your reaction to add 2 to the target's AC. If the attack misses, you can move the target up to 10 feet in a direction of your choice.
Recall - While the Cloudweave is not attached to you, you can use your reaction to recall your Cloudweave to your body.
Cloudburst
Your Cloudweave has learned to weave its magic through the air expanding its influence over the weather. As a bonus action you can send your Cloudweave high into the air, it altars the weather in a 180-foot radius. Afterward, the Cloudweave returns to your location. These abilities work underground but not while in extreme heat from lava or another similarly hot source.
Ground Fog - A number of creatures equal to your proficiency bonus have advantage on stealth checks for 1 minute.
Overcast - Until the end of your next turn the area underneath the cloud is considered dim light, ranged attack rolls are made with disadvantage. A number of creatures equal to your proficiency bonus are unaffected by the dim light.
Rainstorm - Until the end of your next turn the ground beneath you becomes difficult terrain, A number of creatures equal to your proficiency bonus are unaffected by the difficult terrain.
You can cause one of these effects to happen a number of times equal to your proficiency bonus per long rest.
Stratasweave
Your connection to your Cloudweave has grown immensely.
The Cloudweave gains a flying speed of 60 feet. While using its carry ability it can carry a willing creature up to its speed. In addition, its Obfuscate ability gives you advantage on all your attacks that turn.
CLOUDWEAVE
Small elemental
Speed 60 ft. flying
Shadoweave - If the Cloudweave is attached to you in an area of dim light you can hide as a bonus action. If you are in an area of darkness you turn invisible until the start of your next turn.
Actions
Obfuscate - While the cloud is in the space of another creature you have advantage on your first attack roll against that creature.
Cover - While the Cloudweave is attached to you, you can add 2 to your AC until the start of your next turn.
Carry - While occupying the space of a willing creature, the Cloudweave can drag that creature using the drag and carry rules. The creature hovers while being moved.
Reactions
Rescue - When a creature you can see attacks a target other than you that is within 40 feet of your Cloudweave, you can use your reaction to add 2 to the target's AC. If the attack misses, you can move the target up to 10 feet in a direction of your choice.
Recall - While the Cloudweave is not attached to you, you can use your reaction to recall your Cloudweave to your body.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
8/25/2022 12:09:46 AM
|
2
|
0
|
--
|
Coming Soon
|
|
8/30/2022 1:51:34 PM
|
9
|
0
|
--
|
Coming Soon
|
Comments