Base Class: Monk
Grand Master
The Grand Master of your monastery is, or was a dragon. you choose what color skin this dragon was, and your draconic blast is the breath weapon of this color dragon.
Draconic Blast
You harness your ki to awaken the dragon soul within you, as you shoot a line of elemental power out of your hands. Starting at 3rd level when you choose this tradition, you gain the ability to harness your ki into an elemental breath weapon of which you are proficient in. Your draconic grand master ancestry determines what type of breath weapon this is. This ability scales as you level up, starting at 3d8 damage.
Cost: 1 Ki point
6th: 5d8
11th: 7d8
17th: 9d8
20th: 11d8
Draconic Martial Arts
Your draconic spirit burns bright, causing the power of the elements to emerge from your fists. Starting at 6th level, all of your unarmed strikes and monk weapon attacks deal an additional damage die on a hit. Your draconic grand master ancestry determines what type of elemental breath weapon this is.
Likeness of Dragon
You gain the ability to harness ki to shield yourself with your inner dragon soul. Starting at 11th level, you can spend one ki point to add your wisdom modifier to your Armor Class until the start of your next turn. At 17th level, you can take a bonus action after using this ability to make an unarmed strike
Draconic Terror
You use your mastery of ki to channel your soul into a huge figure of a roaring dragon. At 17th level, all enemies who can see you must make a DC 15 + wisdom modifier Wisdom saving throw or be frightened by you until the end of your next turn.
Draconic Blast
You harness your ki to awaken the dragon soul within you, as you shoot a line of elemental power out of your hands. Starting at 3rd level when you choose this tradition, you gain the ability to harness your ki into an elemental breath weapon of which you are proficient in. Your draconic grand master ancestry determines what type of breath weapon this is. This ability scales as you level up, starting at 3d8 damage.
Cost: 1 Ki point
6th: 5d8
11th: 7d8
17th: 9d8
20th: 11d8
Draconic Martial Arts
You gain the ability to infuse part of your dragon soul into your monk weapon of choosing using ki. Starting at 6th level, all your unarmed strikes and monk weapons deal an additional damage die on a hit. Your draconic grand master ancestry determines what type of elemental breath weapon damage this is.
Likeness of Dragon
You gain the ability to harness ki to shield yourself with your inner dragon soul. Starting at 11th level, you can spend one ki point to add your wisdom modifier to your Armor Class until the start of your next turn. At 17th level, you can take a bonus action after using this ability to make an unarmed strike
Draconic Terror
You use your mastery of ki to channel your soul into a huge figure of a roaring dragon. At 17th level, all enemies who can see you must make a DC 15 + wisdom modifier Wisdom saving throw or be frightened by you until the end of your next turn.
Previous Versions
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3/26/2019 4:08:50 PM
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Coming Soon
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Posted Apr 13, 2019This seems pretty unpolished for a published homebrew subclass. Why include the entire subclass twice, once formatted and once unformatted?
Is Draconic Blast suppose to have an action associated with it? There's also no place to choose a grand master ancestry so it isn't clear what type of damage the blast is suppose to do.
The damage boost of Draconic Martial Arts is too large. As of now it nearly doubles the monk's damage without any restrictions or ki cost.
Is Likeness of the Dragon suppose to require an action in order to boost your AC? If so it should be mentioned and if not then what's the point of the bonus action unarmed strike?
What kind of action is Draconic Terror suppose to require?