Rogue
Base Class: Rogue

"Why do people cut things down with a blade when poison will do it so much more... Efficiently? These are questions I ask myself every day, and each day I find the same answer; Because people are fools, and I am not!

Poisoned Blade

When you pick this archetype at 3rd level, when you poison a blade, it lasts for 3 hours and takes on the effect of the normal poison. This poison will do an extra 1d6 of the damage type that the poison uses (poison damage if no damage is used) upon a failed Constitution saving throw. (DC=10+Prof. bonus+strength)

Make poison

You gain the ability to create poisons using ingredients from creatures. Making poison only takes you one hour once you have all of the ingredients, and all of your poison bottles have an AC of 16. You also gain proficiency with poisoners kit

INGREDIENTS FOR POISONS

Assassin’s blood Ingested 150 GP or blood from a poisonous snake
burnt othur fumes Inhaled 500GPp
Crawler mucus Contact 200 GP Or mucus from a crawler
Drow poison Injury 200 GP or poison from a drow
Essence of ether Inhaled 300GPp
Malice Inhaled 250 GP or diseased blood
Midnight tears Ingested 1,500 GP or a nightshade flower and pure water
Oil of taggit Contact 400 GP or oil from a taggit tick
Pale tincture Ingested 250 GP or milk from a giant snake
Purple Worm poison Injury 2,000 GP or poison harvested from a living purple worm
Serpent venom Injury 200 GP or serpent venom
Torpor Ingested 600 GP or petals from a non-fully matured nightshade flower
Truth serum Ingested 150 GP or lavender from the feywilds mixed with water
Wyvern poison Injury 1,200 GP or poison from a green dragon

Sneaky poison

At 9th level, you do an extra 1d6 poison damage when you sneak attack with poison equipped. You also have advantage on sleight of hand checks to sneak poison in places.

Strong poison

You double any poison damage you deal.

Mind poison

Once per long rest, you can apply a poison from up to thirty feet away.

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