Bard
Base Class: Bard

Spells and Potions are not the only ways to heal. For College of Medicine bards healing is horribly limited in its current state. They strive to find ways to protect and preserve life. They are possibly the origins of modern medicine or the currently in practice of it. The Gods no longer have control over life and death, this power is now in your hands.

Medical Training

You gain proficiency in the Wisdom (medicine) checks if you don't already have it. For any checks you make using this skill your proficiency bonus is doubled.

Medical Attention

When you take this subclass your inspiration gains healing powers. When a creature expends one of your bardic inspiration dies they regain hit points equal to the number rolled + your charisma modifier.

Diagnose and Treat

You now have the ability to diagnose any ailment or illness of your allies and know how to treat them. As an action you can make a Wisdom (medicine) check DC 15 on any willing creature that you can touch. If you succeed you can end any status condition on that creature.

Health Transfer

You have delved so deep into the medical sciences that you can transfer life energy between creatures. When a creature dies within 60 feet of you, you can use your reaction to heal one other willing creature within 60 feet of you that you can see for one roll of your bardic inspiration die plus your Charisma modifier.

Comments

Posts Quoted:
Reply
Clear All Quotes