Base Class: Paladin
The Paladin of Clangeddin Silverbeard focuses on Clangeddin's preference for dual axes and his lust for war against the hated giants and greenskins.
Fighting Style of Clangeddin Silverbeard
At 3rd level, you adopt Clangeddin Silverbeard's twin axes style of fighting as your specialty, replacing whatever you previously selected at 2nd Level (edit the character and remove the standard Fighting Style). You can’t take a Fighting Style option more than once, even if you later get to choose again. If you take this style, you cannot take another Paladin Fighting Style (but can take another style through Multiclassing as normal).
Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Cleave the Hated Foe. As an action, you present your holy symbol and speak a prayer of denunciation, using your Channel Divinity. Choose one creature within 60 feet of you that you can see. That creature must make a Wisdom saving throw, unless it is immune to being frightened. Giants and greenskins have disadvantage on this saving throw. On a failed save, the creature is frightened for 1 minute or until it takes any damage. While frightened, the creature’s speed is 0, and it can’t benefit from any bonus to its speed. On a successful save, the creature’s speed is halved for 1 minute or until the creature takes any damage.
Vow of Enmity. As a bonus action, you can utter a vow of enmity against a creature you can see within 10 feet of you, using your Channel Divinity. You gain advantage on attack rolls against the creature for 1 minute or until it drops to 0 hit points or falls unconscious.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Clangeddin Silverbeard Spells
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PALADIN LEVEL |
SPELLS |
|---|---|
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3rd |
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5th |
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9th |
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13th |
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17th |
Relentless Avenger
By 7th level, your supernatural focus helps you close off a foe’s retreat. When you hit a creature with an opportunity attack, you can move up to half your speed immediately after the attack and as part of the same reaction. This movement doesn’t provoke opportunity attacks.
Soul of Vengeance
Starting at 15th level, the authority with which you speak your Vow of Enmity gives you greater power over your foe. When a creature under the effect of your Vow of Enmity makes an attack, you can use your reaction to make a melee weapon attack against that creature if it is within range.
Lord of the Twin Axes
At 20th level, you can assume the form of an Avatar of Clangeddin Silverbeard. Using your action, you undergo a transformation. For 1 hour, you gain the following benefits:
• You may use Earth Glide at will, as an earth elemental.
• You are considered to be under the effects of the Stoneskin spell.
• You emanate an aura of menace in a 30-foot radius. The first time any enemy creature enters the aura or starts its turn there during a battle, the creature must succeed on a Wisdom saving throw or become frightened of you for 1 minute or until it takes any damage. Attack rolls against the frightened creature have advantage.
Once you use this feature, you can’t use it again until you finish a long rest.
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