Base Class: Fighter
A warrior worthy of being a force of good for all creatures
Battlefront
As a user of the light side of force, your senses have begun changing to help advance your triumph against the dark side of the force. Starting at level 3, you are aware of a creatures alignment whenever you speak with them for more than a minute. Also, you gain the ability to make an attack as a bonus action whenever you attack a creature you know has an evil alignment.
The Force Awakens
Also starting at 3rd level, you gain a number force charges equal to your Wisdom modifier + half your level (Rounded down). You can spend a charge to one of these things
Force Strike: Deal an additional 1d6 + twice the number of charges spent of Force damage. Increases to 2d6 at 7th level, 3d6 at 11th level, 4d6 at 15th level, and 5d6 at 19th level.
Force Sense: Use a reaction to add an additional d6 to Dexterity, or Wisdom saving throws. increases to 1d8 at 7th level, 1d10 at 11th level, and 1d12 at 19th level.
Force Dodge: As a reaction when you are hit with an attack, you can expend a number of charges up to a number equal to your proficiency bonus, and add that number to your AC. You do not need to see where this attack is coming from, and you can use this when surprised.
Return of the Jedi
Your training has allowed you to become more attuned to the force. Starting at 7th level, you gain the ability to move a small or smaller object within 30 ft that you can see and move it in any direction (except through walls) to a space within 30 ft of you. You are able to precisely use objects such as using a key, pickpocketing, using slight of hand, etc. When you use this feature to move a creature they must make a Dexterity saving throw (DC = 8 + your wisdom modifier + your proficiency bonus) or be moved 10 ft In any direction (except through walls) and take 2d6 force damage. At 15th level you can move objects up to medium size
You can use this feature a number of times equal to your proficiency bonus.
Force Unleashed
Starting at 10th level, you gain more ways to use your force charges
Force Slow: As an action, using 4 force charges, you can cast Slow only using somatic components. You can also cast Slow using any spell slots you have. Wisdom is your spellcasting ability for this
Force Leap: You can use bonus action to use a force charge to triple your jump distance.
Battlefront 2
Starting at 15th level, when you fight a creature with half or less its maximum hit points, you know how many hit points it has.
Jedi Survivor
You have mastered the powers of the light side of the force. Starting at 18th level, Whenever you use a force charge, the next attack against you has disadvantage. Also, when you drop to 0 hit points, you immediately regain hp equal to your Wisdom Modifier + twice your level.
You can only use this feature once per long rest.
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