Barbarian
Base Class: Barbarian

Barbarians that choose the path of Vikings are fierce warriors that travel the lands searching for any opportunity to raid and pillage to their heart's content. They travel rivers, oceans, mountains, and deserts in search of plunder, slaves, and anything that catches their eye. When a barbarian follows this path, they embrace the life of wanderers, constantly in search of their next great adventure. Barbarians who become Vikings adorn themselves with the trophies of their greatest conquests. Whether that be the antlers of a mighty beast, or the favorite cloak of a village chief they beat in battle, they wear each one with pride. 

Raider's Charge

As a bonus action, you can charge at an enemy, which must be within range of your remaining movement, forcing them to make a strength saving throw equal to 8 + your strength + your proficiency bonus. On a failure, they are forced back ten feet, are knocked prone, and take 2d8 force damage. Once prone, you can choose to target a second creature within your remaining movement for a second charge. 

Frightening Shout

As an action, you unleash a wrathful roar; any creatures within thirty feet of you must make a wisdom saving throw. On a failure, they become frightened of you, and take 1d6 psychic damage. 

Skilled Combatant

You can now wield any weapon that has the "two handed" or "Heavy" features, with a single hand. Additionally, you can wield weapons that lack the "Light" property in your off hand. Attacks with these weapons are treated as normal attacks with a main, and off-handed weapon. 

Raider's Fury

Your rages now give you immunity to nonmagical bludgeoning, piercing, and slashing. 

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