Base Class: Barbarian
Some Barbarians only gain rage from pain and being harmed. The path of the Masochist is a path of unrivaled fury, only taken up by the strongest of warriors who have overcome their fear of death and willingly sacrifice their life force for more power.
Rage Reaction
At 3rd level your rage only activates automatically after you take damage. You gain resistance to any damage you took that made you rage. In addition you have an extra multi-attack while in rage and you have advantage against the creature who first put you in rage.
Bloodied Rage
Starting at 3rd level when you are bloodied (less than half hp) your blood forms into a rage mist which you can manipulate at your will. You have a flying speed equal to your unarmored movement speed while in bloodied rage. In addition you have the spell hellish rebuke automatically as an aura while you are still in bloodied rage. Your Bloodied Rage deactivates whenever you are healed over half health or whenever you wish it to.
Masochist speed
At 6th level your rage aura can take the form of fiery jets. When you are hit into rage double your movement speed and double it again when your Bloodied Rage is activated. In addition you may disengage as a reaction as long as you are doing so to go after another target.
Masochist Aura Manipulation
When you reach 10th level You can further manipulate your aura into a physical force for ranged attacks. When your rage activates you may fire off a Rage as a reaction against who attacked you 2d10+Con. Mod. Force damage, reach movement speed including unarmored movement. In addition you may fire off Aura blasts as a bonus action every turn you are in rage.
Vengeance Demon
At 14th level when you are at 0hp once per long rest you may activate Vengeance Demon. Vengeance Demon temporarily revives you at double your normal max hp, In addition all of your other rage abilities are activated, you gain one extra multi-attack and all damage you do in this form is doubled. You can only keep up this form for up to 1 minute before collapsing from exhaustion for the next 6 hours you are considered stable at 0hp and are in a long rest. After the long rest you have 1 level of exhaustion, If your long rest is interrupted you will wake up with 2 levels of exhaustion.
Comments