Base Class: Barbarian
Brawlers, train like monks and channel their rage into martial arts to land devastating blows. There rage allows them to battle beyond death, brawlers can use there rage to push themselves to the point of exhaustion and beyond.
Martial Arts
at 3rd level use 1D4 for damage dice on unarmed strikes
6th Level use 1D6
10th Level use 1D8
14th Level use 1D10
Additionally after making a successful unarmed strike against an opponent attempt to grapple the target as a bonus action.
Relentless Fury
At 6th level gain the ability to relentlessly attack your opponent. As a bonus action while raging you may use the dash action to close with and maintain pressure on the enemy.
Power boost
At level 10, while raging player may use exhaustion levels to increase damage in a strike or link multiple attacks. Once per turn a player may use a Devastating Strike or Devastating Chain. After employing one of these techniques the player will assume a level of exhaustion after the rage ends. Follow the rules of the exhaustion table
Exhaustion level 1: Disadvantage on ability Checks
Exhaustion Level 2: Speed Halved
Exhaustion Level 3: disadvantage on attack rolls and saving throws
Exhaustion level 4: hit point maximum halved
Exhaustion Level 5: Speed reduced to 0
Exhaustion Level 6: Death
Expeditious recovery
Recover one exhaustion point per short rest
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