Base Class: Rogue
A quick yet quiet death, is the assassins way. emotions rarely appear on the faces of the assassins. master of death that is hidden without knowledge. the Hidden Assassin hides to kill, with careful planning and unaware death
Vital strike
Hidden Assassin's are specialized in stealth and stealth attacks, they still need to be trained in attacking without surprise or stealth.
Roll a d20 to strike a vital on your enemy and if you succeed with a 10 and above, then add on your attack the 1d6 when you level up thrice increase the die amount (Ex: 1d6(right now)-2d6( levels later)-3d6 (6 levels later)-4d6(9 levels later)-5d6(12 levels later)-6d6(15 levels later) and then you hit max level 20 which when you hit level 20 deal 7d6) (unless the DM decides it is to OP give 4 levels later to level vital strike up)
Absolute Backstab/Assassinate
If your target is unaware of an attack from you deal double the damage. after you level up 3 times until the 18th level increase the percentage to (first time leveled up 3 times) 300%, then the increase (second time leveled up 3 times) is 400%, then the increase (3rd time leveled up 3 times) is 500%, then the increase (fourth time leveled up 3 times) is 600%
Preemptive strike
Even after being discovered you can still surprise your opponent and attempt to backstab or assassinate if you attack first or attempt to hide whenever you want in the dim light or darkness.
Unseen Death Chain
Once per short rest, you have the spell invisibility. But if you successfully kill anything (can't be a bug or something) during that time limit you may cast it again. This repeats until you fail to kill your target. if you don't have a target you can't reuse invisibility since you killed nothing.
Vital Chain Strike
once you land a Critical hit land another after/if you attack again
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