Base Class: Warlock
The Jotnar are the Primordial Glue that holds the realm of Midgas-Geldi together. They are known to be older than The Body itself, and some are of equal strength to even the mightiest of gods. Many of the gods were once considered among the ranks of the Jotnar until the worship of them became less taboo(See: Tales of Hun). The Jotnar challenge the hiding gods whenever they have a chance and are likewise the reason no god can truly give up their warrior's resolve.
Tricks of The Jotunn
Additional Spells are added.
Skadi's Hunt
Gain the cantrip Eldritch Blast, and on a short rest change the damage type of the spell. Gain a climbing speed of 30 ft, and have advantage on all survival checks (tracking, foraging, etc) while out in the wild (outside a dungeon or town/city). Gain proficiency with skies.
Proficiency with Skies
Gain proficiency on skies.
Blessing of the Wyrd
Starting at 6th level, you can call upon the Norns to rewrite fate in your favor. When you make an ability check or a saving throw, you can use this feature to add a d6 to your roll. You can do so after seeing the initial roll but before any of the roll’s effects occur.
You can use this feature three times before you will need to finish a short or long rest.
By The Body of Ymir
Starting at 10th level, you gain access to the spell Commune With Nature and can cast it without a spell slot once per long rest. Learn to speak and write giant. If you already know Giant, learn another language of you're choosing.
By The Wings of Thiazi
Starting at the 14th level, you have been granted astral wings and can travel to the many planes of existence. This requires a ritual to be done that takes one hour, and requires the wings of an eagle to be performed.
Once you use this feature, you can’t use it again until you finish a long rest.
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