Barbarian
Base Class: Barbarian

You have chosen to refine your rage into a different state, now instead you focus. You become keenly aware of battle, becoming a warrior that fights in a way different from your inherent primal rage. Now, you become more controlled... deafening all other distractions... including your own sense of danger.

Refined Rage

3rd-level Path of Focus Feature

When you enter rage, you can instead choose to enter focus. When you enter focus you gain temporary hit points equal to your Barbarian level + Constitution modifier + your proficiency bonus. While in focus you are vulnerable to all damage sources, however you gain ac equal to your proficiency bonus and you can now add half of your Constitution modifier to all ability checks and saving throws. While in focus, you gain access to a special unarmed strike that counts as a ranged attack (Range 30 feet), and you can add your Constitution modifier to attacks made ranged weapon or weapons with the thrown property.
(The vulnerability from focus nullifies any resistance you obtain from magical items or effects.)

Refined Body

6th-level Path of the Focus feature

You have further refined your focus, you gain the evasion trait and can now as an action end one effect causing you to be charmed or frightened.

Climbing

You gain a climbing speed equal to your walking speed, and you can climb difficult surfaces without needing to make an ability check.

Jumping

When you jump, you can make a Strength (Athletics) check and extend your jump by a number of feet equal to the check’s total. You can make this special check only once per turn.

Swimming

You gain a swimming speed equal to your walking speed.

Keen Warrior

10th-level Path of the Focus feature

When you hit a creature with a weapon attack while you are focused, you aim for specific weaknesses. The target must succeed on a Constitution saving throw (DC equal to 8 + half your Constitution modifier + your proficiency bonus) or suffer one of the following effects (your choice):

  • The target falls under the effects of slow until the end of its turn.
  • The target is forced away from you a number of feet equal to the difference of the rolled save and the dc multiplied by 5, this provokes attacks of opportunity.
  • The target suffers disadvantage to an ability check or save of your choice until the start of your next turn.

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Overwhelming Pressure

14th-level Path of the Focus feature

You have refined your rage to a point that it is a palpable feeling in the air, your animosity can be felt by your foes and allies alike.
You can target a number of creatures up to your Constitution modifier and apply one of each the following effects to each target:

-Target uses its reaction to move it's movement speed towards you or away from you.
-Target makes a Wisdom saving throw (DC equal to 8 + half your Constitution modifier + your proficiency bonus) on a failed save it drops concentration on a spell or effect it currently has active and is Frightened, target can attempt the save to end the effect at the end of its turns.
-Target gains 1d10 temporary hit points equal to your Constitution modifier + your proficiency bonus.
-Target gains a 1d6 to add to an ability check or saving throw.

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Previous Versions

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