Base Class: Wizard
The idea behind this class was to make a mage that has some type of distain for magic. Your hatred for spell casters has driven you so mad that you would do anything to destroy them, even become them.
Mage Hunter
2nd-level Order of Disruption
As a bonus action, you can magically enchant your eyes this allows you to see if any creature or person has a magical property, this effect last until you dispel it or your knocked unconscious.
Additional you can choose to use Charisma as your spellcasting ability instead of Intelligence.
Hatful Mana
2nd-level Order of Scribes feature
When you gain this feature cantrips can no longer affect, or damage you additionally you gain the Mage Slayer feat. All attacks made against an opponent you know can cast spells are made with advantage.
You also gain proficiency in all marital weapons.
Magic is so Repulsive
6th-level Order of Disruption
You learn the spell counter spell and Dispel magic, additionally can cast Counter Spell or Dispel Magic without expending a spell slot once every long rest.
As a reaction you can target a spell that has just been cast, cause it to trigger exactly between you and the caster. (The caster can choose a new target other than you within rage if it specifically targets a creature.)
As a bonus action you can use a spell slot in order to gain advantage of spell saving throws. (This does not count as a spellcasting.)
1st level spells no longer damage or effect you.
Disloyal Mana
10th-level Order of Disruption
You can cast Counterspell, or Dispel Magic without expending a spell slot twice every long rest.
When you use your reaction to dentate a spell, if it is an area of effect spell of 5th level or lower, you can choose a new center of effect with the spell range as if you where the caster.
You are no longer be affected or damaged by 2nd level spells, additionally your spells deal an extra 1d6 force damage to other casters.
Is it even Magic
14th-level Order of Disruption
Spells now deal half damage to you, more over all your spells now deal an extra 2d6 force damage against other casters.
You can cast Counterspell, or Dispel Magic without expending a spell slot three times every long rest.
Your spells are no longer affected by Counterspell, Antimagic Field, or other anti-magic effects.
When you use your reaction to dentate a spell, if it is an area of effect spell of 7th level or lower, you can choose a new center of effect with the spell range as if you where the caster.
3rd level spells can no longer affect or damage you.
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