Bard
Base Class: Bard

Fate is controlled by the lucky, and these Bards are the luckiest people alive. With a little bit of tweaking of course.

Fighting Style

Your character gains a fighting style.

Archery

You gain a +2 bonus to attack rolls you make with ranged weapons.

Throw Caution to the Wind

Once per turn when using a ranged or thrown weapon, you can spend an inspiration die to choose one of three options:

Happy Accident: When an ally is within 5 ft of a target, you can roll a bardic inspiration die. Unfortunately, your ally will take the full inspiration die damage, but your target will take double.

All or Nothing: Allows your character to deal double their inspiration die in damage, allowing them to add the double inspiration die to the damage of one ranged attack, but they would have to subtract the inspiration die's roll from their attack roll.

Ballistic Blitz: Allow your character to roll their inspiration die and make an additional number of attacks equal to half the bardic inspiration die roll, rounded up of course. However, you may not hit with all of the additional attacks because you will subtract the inspiration die from the roll to hit.

Tempting Fate

You add a bonus to an attack roll equal to how many bardic inspiration die you have left before slowly whittling down until you run out of luck.

So, if you have 5 die left, then you gain a +5 bonus.

Extra Attack

You gain an extra attack in an action.

Magic Conversion

As an action, convert one spell slot into a bardic inspiration die.

Proficiency

You gain proficiency in a Gaming Set