Base Class: Fighter
Story:
Deckham Strongblade gathered all of the pieces of the Githyanki Greatsword Known as Kul'Jak's Folly. Residing within the sword was the soul of the Githyanki Kul'Jak who fell when wielding this blade while rebelling against Queen Vlaakith. Once all the pieces were assembled, the sword magically appeared in Deckham's hand when he struck the killing blow against his foe. Deckham found himself face to face with Kul'Jak within the blade and was offered his assistance. Kul'Jak sensed a kindred spirit in Deckham as they both rebelled against authority and had a need to prove themselves as great warriors. Kul'Jak offered to pass along his knowledge of being a Githyanki Knight to Deckham in exchange for his eternal bond to the sword. This happened within a split second of real-time, and Deckham has now transformed into a strange human-gith hybrid.
Game Play:
The sword has physically changed Deckham's appearance to a cross between gith and human characteristics. Deckham's height has changed from 6' 0" to 6'4" without a change in his weight giving him a tall lanky appearance. His ears are now pointed with serrated backs. His eye color has gone from brown to solid black as has his hair.
Githyanki have a natural hatred of Mindflayers as they once enslaved their race, and this hatred means that you will have advantage on all attack rolls versus Mindflayers.
Psionic Abilities (3rd Level)
When you reach 3rd level, you gain psionic abilities similar to those of a lower-level Githyanki Knight. Your psionic abilities are intelligence-based and operate identically to certain mage spells.
Mage Hand: may be used at will similar to a wizard cantrip.
Jump (self only): may be used 3 times per long rest.
Weapon Bond (Special) (3rd Level)
Once you have bonded a weapon to yourself, you can’t be disarmed of that weapon unless you are incapacitated. If it is on the same plane of existence, you can summon that weapon as a bonus action on your turn, causing it to teleport instantly to your hand.
Astral Cutting (3rd Level)
When landing a critical hit with your bonded weapon against an opponent in an astral body (as with astral projection spell), you are able to cut the silvery cord that tethers the target to its material body, instead of dealing damage.
Advanced Psionic Abilities (7th Level)
When you reach 7th level, you gain additional psionic abilities similar to those of a Githyanki Knight. Your psionic abilities are intelligence-based and operate identically to certain mage spells.
Misty Step: may be used 3 times per long rest.
Nondetection (self only): may be used 3 times per long rest.
Tongues: may be used 3 times per long rest.
Advanced Psionic Abilities II (10th Level)
When you reach 10th level, you gain additional psionic abilities similar to those of an Advanced Githyanki Knight.
Your psionic abilities are intelligence-based and operate identically to certain mage spells.
Haste (self only): may be used 3 times per long rest.
Magic Missile: may be used 3 times per long rest.
Telekinesis: may be used 1 time per long rest.
Plane Shift (15th Level)
At 15th level, you may cast plane shift once/day using INT as your spellcasting modifier.
Gish Abilities (18th Level)
Upon 18th level, the Githyanki Knight advances to an elite warrior among the Gith known as a Gish. The Gish are able to cast certain spells similar to a wizard.
Fireball: may be used 3 times per long rest.
Counterspell: may be used 3 times per long rest.
Hatred of Mindflayers
Advantage on all attacks versus Mindflayers
Psionic Abilities
When you reach 3rd level, you gain psionic abilities similar to those of a lower-level Githyanki Knight.
Your psionic abilities are intelligence-based and operate identically to certain mage spells.
Mage Hand: may be used at will similar to a wizard cantrip.
Jump (self only): may be used 3 times per long rest.
Weapon Bond (Special)
Once you have bonded a weapon to yourself, you can’t be disarmed of that weapon unless you are incapacitated. If it is on the same plane of existence, you can summon that weapon as a bonus action on your turn, causing it to teleport instantly to your hand.
Astral Cutting
When landing a critical hit with your bonded weapon against an opponent in an astral body (as with astral projection spell), you are able to cut the silvery cord that tethers the target to its material body, instead of dealing damage.
Advanced Psionic Abilities
When you reach 7th level, you gain additional psionic abilities similar to those of a Githyanki Knight.
Your psionic abilities are intelligence-based and operate identically to certain mage spells.
Misty Step: may be used 3 times per long rest.
Nondetection (self only): may be used 3 times per long rest.
Tongues: may be used 3 times per long rest.
Advanced Psionic Abilities II
When you reach 10th level, you gain additional psionic abilities similar to those of an Advanced Githyanki Knight.
Your psionic abilities are intelligence-based and operate identically to certain mage spells.
Haste (self only): may be used 3 times per long rest.
Magic Missile: may be used 3 times per long rest.
Telekinesis: may be used 1 time per long rest.
Plane Shift
At 15th level, you may cast plane shift once/day using INT as your spellcasting modifier.
Gish Abilities
Upon 18th level, the Githyanki Knight advances to an elite warrior among the Gith known as a Gish. The Gish are able to cast certain spells similar to a wizard.
Fireball: may be used 3 times per long rest.
Counterspell: may be used 3 times per long rest.