Base Class: Fighter
Heavily armored and armed The Dragoons of Faerun are warriors of The Dragon gods. Most Dragoons of Faerun are followers of the platinum dragon Bahamut, but some have left the righteous path to serve Tiamat. The disciples of Bahamut have chosen a life of upholding justice, and protecting the world from evil. The knights of the dark dragon queen rarely think past their own greed for power . Dragoons are known for their ability to attack from above with immense power. Jumping into the air, sometimes multiple times, and delivering devastating blows with their iconic polearms. Dragoons are able to empower their polearm with the strength of their Deity, creating what is known as a dragon lance.
Draconic
Your experiences have taught you the draconic language.
Dragon Lance
Empower your polearm with the strength of your deity. You must spend 1 hour attuning to your weapon to gain the following benefits. The weapon now deals increased damage based on your wisdon or charisma modifier. You are proficient with this weapon. You gain proficiency with all polearms. The weapon damage die changes depending upon your fighter level.
Dragoon Jump
You Jump into the air. You may choose to remain there until the beginning of your next turn, or attack dealing xd6 damage(depending on your fighter level).
You may do this X times per short rest. X = Constitution modifier + proficiency bonus
When you Jump you may choose to remain in the air until the beginning of your next turn. At the start of your turn you return to the location you jumped from.
When you jump you may attack any enemy within your movement range from the point you jumped from. After using this feature your speed is zero, and you land within melee range of the target.
Dragoon Jump
Jump into the air and choose to remain there until the start of your next turn or atk
Gift of the Dragon Lord
Dragons retort
When another creature damages you with a melee attack, you can use your reaction and roll one D8 and increase your AC by that number. If The creature misses you with that melee attack, you can make a attack with your dragon lance, using those dice for damage roll. All creatures within range(10' sphere) make a Dexterity saving throw(DC=8+proficiency+STR) taking 1/2 damage on a success. the damage dealt is radiant.
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