Base Class: Druid
You gain a mystical connection to the ancient grove of Dodona, and its patron, the powerful Zeus.
Dodonian Warrior
When you choose this circle at 2nd level, once per short or long rest, you may summon any plant type creature to fight for you, as long as its challenge rating is equal to or lower than your level in druid.
Oracle of Zeus
Starting at 2nd level, you gain resistance to lightning damages, and any attack you make, you can exchange the damage for lightning damage, and the attack has advantage on creatures wearing metal armour, or enforces disadvantage on their save to avoid it. You can use this ability the amount of times equal to your proficiency bonus per long rest.
Circle Spells
Due to your connection with the oracle and to that of lightning, you gain bonus spells that count as a druid spell, are always prepared, and doesn't count for the number of spells that must be prepared every day.
Spells
| Druid Level | Spells |
|---|---|
|
3rd |
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5th |
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7th |
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9th |
foresight, prismatic wall (Prismatic wall must be yellow) |
Stride of the Sky
The mystical connection to the forest and to the sky gives you a climbing speed of 15 when climbing organic matter, and a flying (Glide) speed of 20ft..
Dodona's Ward
Divination spells cannot detect you, predict you choices, or negatively effect you in any way.
Storm's Sanctuary
When you reach 14th level, you are immune to lightning damage. As well as this, roll a constitution check whenever lightning damage is dealt to you. On a 14 or above, you regain health equal to half the damage it would have dealt. On a 20 or higher, you regain health equal to the whole of the damage it would have dealt.
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