Fighter
Base Class: Fighter

You heal and buff when in combat, tired of being solely focused on hitting things over and over again.

Medic's Bless

Once per Short Rest, you can expend one use of your Second Wind in order to gain the effects of the Bless Spell. You can affect a number of allies with this, including yourself, up to your Proficiency Bonus and doing so treats it as using your Concentration. Whenever the affected creature(s) make an attack roll or a saving throw for the next minute after using this feature, or until you lose Concentration, they can add 1d4 to the result.

Third Wind

At 3rd level, you can use Second Wind a number of times per long rest, equal to your Proficiency Bonus, instead of just once. You can also use it to heal any single creature of your choice you can see within 5 feet, including yourself. The range you can heal people with Second Wind increases as you gain Fighter levels. At 5th level the range is 10 feet, at 11th level the range is 20 feet, and at 17th level the range is 30 feet.

Medic’s Rest

Beginning at 7th level, when you take a short rest, everyone taking that rest (including yourself), who uses at least one hit die, regains the maximum number of hit points possible from one of the dice.

Medic’s Strike

At 10th level, you learn how to recognise buffs that hostile creatures get, and can benefit from it. Once per short rest, you can expend one use of Second Wind as a reaction whenever any hostile creature regains health, or gains a buff in some other way. It can also trigger whenever a hostile creature makes an attack roll with advantage, but before the damage roll is made.

Medic Charge

At 15th level, when you use Action Surge, any unconscious ally within 60 feet is instantly stabilised, regains 1 health, and can get up from being prone. You can only use this feature once per long rest.

Improved Medic’s Rest

Starting at 18th level, when you use your Medic’s Rest feature, instead of only one die getting the maximum result, every member of your party can choose the value on each die. Action Surge now allows you to gain the benefits of Medic's Bless without using any of your Second Winds to do so.

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