Base Class: Wizard
Masters of the Runic Tradition use a set of magical characters to satisfy the somatic and some material components in spells. These runes are the result of intense study and research, and such is reflected in these wizards magic.
Runes
Beginning at 2 level, you can use runes as material components for cantrips and first level spells. You know the runes required for the spells in your spellbook.
Written Tradition
At 2nd level, when you cast a using runes, you can ready another spell as a bonus action. The level of this spell must be equal to or lower than your proficiency bonus. You can cast the stored spell as a reaction.
Runic Versatility
Your study of runes has granted small bits of a wide variety of knowledge. You can add half your proficiency bonus, rounded down, to any ability check that does not already include your proficiency bonus.
Indirect Inscription
Once per long rest, you can cast Glyph of Warding at 3rd level as a ritual.
Direct Inscription
When you target a creature you can touch with a spell, they have disadvantage on any saving throws made because of the spell and you have advantage on any attack rolls against that creature till the end of your turn, including an attack made for the spell.
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Posted Apr 8, 2019Special thanks to some of my viewers for helping me design this subclass live on Twitch: absolut_kali, Bom_BARD, and BlazingIdiot.