Base Class: Fighter
The ability to use their intelligence to overcome any obstacle that their opponents are able to throw at them
Battle Analyitics
You study the art of fighting and tactics. You know the ins and outs of combat. Fighting is not passionate act, but rather a scientific study for you.
You gain proficiency to investigation checks and you can opt to use your intelligence modifier instead of your strength or dexterity modifier for attack roles.
Weakness Advantage
As a bonus action, you can make an investigation check during your turn. If you pass against the target's AC, you'll gain advantage on your next attack action (note that this will stack with action surge and extra attack)
Eloquent Communicator
Knowing how to fight can often be overlooked in the intelligence department, so you keep you brush and your tongue as sharp as your sword
At 3rd level, you gain proficiency with calligrapher's tools. You also gain a language of your choice
Eloquent Communicator
Knowing how to fight can often be overlooked in the intelligence department, so you keep you brush and your tongue as sharp as your sword
At 3rd level, you gain proficiency with calligrapher's tools. You also gain a language of your choice
Critical Advantage
You have a keen eye for detecting weak points in your enemy. You can distinctly find openings in you opponents defenses and take advantage and strike. Although some creatures will still give you trouble though you aren't perfect
As a bonus action, you can choose one creature and make an investigation check on them during your turn. If you pass against the target's AC, you'll gain advantage on all attack actions that turn (note that this will stack with action surge and extra attack). Note that this only lasts one turn.
You can utilize this once per long rest at level 3, and gain one additional use at 7th, 10th, 15th, and 20th.
War Room Tactician
Your studies can be shared with your close allies. You're plans are succinct and direct, allowing you and your comrades to gain benefits of the glorious tool unknown to most; Prep time
You gain the Inspiring leader feat, regardless of charisma score
Educated Strike
You've studied the blade and the art of combat to such a finite degree that your strikes can often overwhelm your opponents with a combination of your athleticism and your sharp wit.
You get to add your Intelligence Modifier to your non-spell attack roles and damage.
Applied Knowledge
You are able to see the connection between combat and everyday life. Your training and studies are melding with your life outside the training grounds and you're able to utilize your skills in a whole new way
You gain half proficiency in all strength and dexterity based skill checks
Kinesthetic Synergy
You get to add your Strength or Dexterity modifier to your damage on all weapons regardless of which each weapon used
Superior Intellect
Your studies have been so beneficial, your brain can find the weakness in any defense.
Your ranged or melee attacks gain the magical property in terms of passing resistances
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/12/2022 3:50:38 AM
|
11
|
1
|
--
|
Coming Soon
|
|
|
8/24/2023 2:12:23 AM
|
17
|
2
|
--
|
Coming Soon
|
Comments