Base Class: Rogue
Some creatures are forgotten about when it comes to danger. The tiny creatures being one of the most common. This subclass requires a fly speed to take.
Ever imagined what happens if a tiny creature shoved a spike in your eye? Well, it's not pleasant as the corpse next to me would attest if the poor bloke could still speak. See we small folk are quite nasty with the right training and that's what I'm here to train you all in.
Tiny Attacks
Starting at 3rd level, you can ignore the damage penalty from being tiny sized on attacks which trigger a sneak attack. Additionally you may use small sized weapons as if you were a small creature.
Aerial Combat Training
When you choose this archetype at 3rd level you gain the following
While flying you gain a +1 bonus to AC per 4 levels to a max of +5 at 19.
While flying you gain a +2 bonus to hit and damage.
You can dash, charge and other such actions while flying.
Precise Strike
Rather than attack twice with the attack action as a fighter might you instead become more accurate. Your attacks crit on a 19 or 20 and your attacks deal an additional 1d8.
Flicker
You may move up to half your speed per turn without provoking an attack of opportunity. Gain an additional 10 ft to your fly speed.
Swift Strike
You may spend a bonus action via Cunning Action to make an attack but this attack does not gain the benefits of Precise Strike.
Previous Versions
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4/10/2019 4:20:01 AM
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Coming Soon
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