Bard
Base Class: Bard

Bards of the College of Conductors are talented leaders. To them, the battlefield is similar to a dance or play, and they direct their allies to fulfill their roles. They are often play directors, musical maestros, or military generals.

Tactical Reposition

At 3rd level, you can create an opening for your allies to move to more advantageous positions.

Whenever you give a creature a bardic inspiration die, that creature can immediately use its reaction to do one of the following:

  • Move up to its movement speed without provoking opportunity attacks
  • Take the dodge action.

Focus Fire

At 3rd level, you can rally your allies to focus their attacks on important targets.

As an action, you can mark a creature within 60 ft of you for 10 minutes. When a creature damages that target, they can cause the target to take an additional 1d6 damage. If the marked creature takes this extra damage, it can’t take it again until the start of your next turn.

The mark is removed if you use this ability again on a different creature, or if you are knocked unconscious. In addition, one creature can’t have multiple marks at the same time.

You can use this ability a number of times equal to your proficiency bonus. You regain all expended uses when you finish a long rest.

Whenever your bardic inspiration die increases in size, the extra damage increases by the same amount.

All Out Attack

At 6th level, you and your allies can strike simultaneously on your cue.

As an action, you choose a number of creatures that can see or hear you within 60 feet of you equal to your charisma modifier (minimum of one). Each of those creatures can immediately use its reaction to either make a single weapon attack or cast a cantrip with a casting time of one action.

You can use this ability once per short or long rest.

Battlefield Rally

Starting at 14th level, you have mastered picking out high priority targets in the midst of battle.

When you use your Rallying Mark feature, you can target up to three creatures at the same time as a single action. For each extra creature you target, you must expend an extra use of your Rallying Mark feature.

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