Base Class: Fighter
Mortally wounded and seeing his soliders are overwhelmed; King Agis orders his men to retreat. Rising to his knees; he holds the enemy back to give his people time to reach safty. One agians many; King Agis dies the death of a true Spartan. Cynisca steps into the grand arena of the Olypic games to the sounds of laughter and jeering. It dose not bother her that no woman has ever won an Olympic event before. She is not intimidated by the men she will be competeing aginst. She is a Spartan.
The Spartans were once considered the greatest warriors on the planet. fo some cultures war interrupted thier way of life, but for the Spartans war was thier way of life. From an early age both boys and girls were required to undergo military and athletic training. Becuase of thier rigorous physical traing and advance military tactics; Spartans quickly became known for thier ability to overcome staggering odds.
From Redpanda Publising "Adventurers Guide to the Bible".
Shield Combatant
You hav emastered the Spartan's trademark weapon "The Shield". No piece of equipment was more important to the Spartans than the shield; it protects not only the wielder, but also the solider to thier left. At third level you gain th following benefits.
- One creature within 5 feet of you gains your shields AC bonus. you man choose a differant creature each turn. additionaly that creature is also protected by the shield master feat if you have it.
- As a bonus action, you may mak a bash attack with your shield dealing 1d4 + strength modifier (bludgening) and push your target up to 5 feet from you if they fail a strength save (DC 8+ your strength modifier+ your proficiency bonus). If you have the shield master feat the damage increases to 1d6 and the distance increases to 10 feet.
Improved Critical
Your Mastery of Melee Combat grants you the ability to score a critical hit on either a 19 or 20.
Phalanx
At 7th level you have completed your traing in the Spartan art of the "Phalanx". By working to geather you can now protect one another from harm, and stop the enemies in thier tracks. You gain the folowing benefits.
- You can now protect 2 creatures with you shield combatant feature.
- any creature you shove with your Shield Bash has its movement reduced by 10 feet until the start your next turn.
Battle Cry
At 10th Level you learn how to inspire courage in your companions; calling them to face danger as Spartans do. as a bonus action; youlet out a Spartan battle cry to rally your alies. any number for creatures (not including yourself) within 60 feet that can hear you gain th efollowing benefits until your next turn.
- Advantage on all Wisdom and Charisma saving throws.
- Advantage on all attack rolls
- Immunity to being Frightened or Charmed. if the creature is already Frightened or Charmed; the condition ends.
Once you use this feature you cannot use it agin until you finish a short or long rest.
Ferocity in Battle
At 15th level; your skill in battle becomes perfection. You can for go all damage rolls and instead deal the maximum damage for all attacks made this turn. You may use this feature 2 times and regain all uses on a short or long rest.
Valor in Death
beging at 18th level; being reduced to 0 hit points dose not make you fall unconscious. you must still make death saving throws and still suffer the effects of taking damage while at 0 hit points. however you may move and take actions as normal on your turn until you fail your third death save; at wich point you finaly die.
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