Base Class: Cleric
You are dedicated to the holy elixir that is Choccy milk and its mighty deity(s) Ovaltine/Nesquik You may believe in its holy purpose to heal and help other people as they find the light in this holy beverage, or perhaps you think it's a mighty weapon to use against people who dare forsake Choccy milk.
Expert Mixer
When you choose this domain at 1st level you gain proficiency in alchemy if you aren’t already proficient.
Holy Beverage Mixer
Starting at 1st level, your deity grants you the ability to summon a cup of choccy milk, as a bonus action, which you or your allies may drink upon. Drinking this milk grants you an additional 1d4 x 5 feet of movement.
Once you reach 7th level in addition to the movement, you gain advantage on your next saving throw upon drinking the holy elixir.
After every short rest you gain an amount of charges equal to 1d4 + your spell casting ability modifier for this feature.
Channel Divinity: Chocolate Rain
Starting at 2nd level you gain the ability to summon a cloud anywhere 30 feet from you as an action.
The cloud floats stationary 10 feet above the ground, with a 10 feet radius.
Your cloud rains holy chocolate that restores up to 4 targets friendly creatures health in its area once per turn for 3 turns.
Level 2: 1d6 + your spellcasting ability modifier
Level 6: 2d6 + your spellcasting ability modifier
Level 10: 2d8 + your spellcasting ability modifier
Level 17: 2d12 + your spellcasting ability modifier
This cloud can be dismissed as a bonus action and acts as a 4th level spell.
This feature requires concentration as if the caster is concentrating on a spell.
Can be used again after one long rest.
You gain an additional charge for this feature starting at 11th level.
Channel Divinity: Calcium Deficiency
Starting at 6th level, you gain the ability to instill weak bones in up to 2 humanoids within 30ft of you as an action.
The target(s) will be forced to succeed a strength save or have disadvantage on a strength checks and saving throws for one minute or until lesser restoration or remove curse is cast on the afflicted.
The duration of the effect is increased from 1 minute to 2 at 11th level, at 14th level this feature can affect any creature as well as humanoids, at 18th level afflicted gain disadvantage on dexterity checks and saving throws in addition to the other effects of this feature.
You can use this feature once per long rest.
Chocolate Milk Mastery
Starting at 8th level you may infuse your weapon with chocolate mastery once a turn. You deal an extra 1d8 radiant damage with that weapon if the target is undead 2d8 instead.
When you reach 14th level, the extra damage increases to 2d8 and if the target is undead 3d8.
Chocolate Healing
At 17th level, you gain the ability to cast mass heal once without expending a spell slot.
It is not added to your spell list and cannot be prepared. Once you use this feature you can use it again after you finish 1d4 rests
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Posted Mar 6, 2026trying to get my friends to approve it for there pbp... love it
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Posted Apr 5, 2023"I cast Summon Celestial." "Okay, what celestial are you summoning?" "The Nesquik Rabbit"
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Posted Dec 3, 2022WHAT THE HECK AND WHY