Base Class: Fighter
Order Xenos is an ancient order of the Akrontta that was created to recruit and train other races to help them on their eternal crusade against the Mutants and Xenos that threaten the innocent. They specialize in melee combat, analyzing their foe in the midst of battle, empowering their own strikes with the life essence of those they fight, the longer the pray stands the more exited the knight gets.
Analyzing Weaknesses
At 3rd level, you gain the ability to analyze the fighting style of your opponent allowing you do use his weaknesses against him. As a bonus action, you can make a Wisdom (Insight) check against a creature you can see that isn’t incapacitated, contested by the target’s Charisma (Deception) check. If you succeed, your opponent gets vulnerability to bludgeoning, slashing and piercing damage.
This benefit lasts for 1 minute or until you successfully use this feature against a different target.
Empowered Strike
At 7th level, with every hit you take you grow more exited about the possibility of fighting a worthy foe, your blood begins to boil, your fingers twitch.
lvl 3 you can roll your weapon damage dice one addition time when you fall below half HP / lvl 7 after three quarters HP / lvl 10 you can roll your weapon damage dice two additional times after falling below half HP / lvl 15 after three quarters HP / lvl 18 you can roll your weapon damage dice two additional times at full HP.
Magical absorption
At 10th level, you can use your reaction to absorb a spell that would deal damage to you, you can store this energy for 1 minute. With this stored energy you can give yourself,
Temporary hit points equal to spell level x 2 + character level,
Smash a fist onto the ground setting the energy free and creating a dome of magic that pulls all enemies within 60ft. spell lvl * 5ft. closer to the center of the created dome.
You can use this ability a number of times equal to half your proficency.
Inside and Wisdom
At 15th level, because of your thorough studying of the your enemy fighting styles and your resistance to magical influence you gain proficiency in Wisdom (Insight) and Wisdom saving throws, if you already have proficiency you gain expertise.
Magic absorbing alloy
At 18th level, while wearing heavy armor you have resistance to magical bludgeoning, slahing and piercing damage as well as a reaction which you can use once per day to succed a saving throw against a spell.
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