Barbarian
Base Class: Barbarian

Using draconic magic  your rage makes you the ultimate bane of dragons. You gain more resistance and more power to finish them off quickly.

Dragon scales.

Starting at 3rd level you manifest a feature of a type of dragon you choose. You grow scales according to the dragon type you choose when raging.

When you rage you may choose a damage type associated with a dragon.

You become resistant to that damage type when you rage and you deal an extra 1d4 of that type when you hit with a melee attack. This damage increases to 2d4 at 10th

Dragon's Breath.

Starting at 3rd level whenever you take the attack action while raging you may replace one of those attacks with a breath weapon. Choose either a 30 foot line 5 feet wide or a 15 foot cone. Any creature in the area must make a Dexterity saving throw taking 2d8 plus your rage damage or half damage on a success. The DC is  8 + proficiency  + Constitution Modifier

The type of damage is determined by your Dragon Scales choice. The damage increases by 1d8 at certain levels 3d8 at 6th 4d8 at 10th 5d8 at 14th.

Frightening Rage.

Starting at 6th level when you rage choose any number of creatures within 60 feet of you. Those creatures must succeed on a wisdom saving throw or be frightened of you for one minute; they may repeat the saving throw at the end of each of its turns; if they succeed they are immune to this effect for 24 hours.

This uses you dragons breath saving throw dc.

Draconic Charisma.

Starting at 6th level You gain Proficiency in either Persuasion or Intimidation. If you already have Proficiency in the chosen skill you instead have expertise.

Dragon Armor.

Starting at 10th level While raging you have a plus 2 to your ac and you are now immune to the chosen damage of the dragon you choose. In addition when you deal the additional damage granted by dragon scales ignore resistance and immunity becomes resistance.

Draconic Flight.

Starting at 10th level When you rage you may spend an additional rage to grow wings and a tail. You have a flying speed equal to your walking speed. Your tail is a melee weapon with the reach property and deals 1d8 plus your strength and rage bonus.  Whenever you are hit with an attack you may use your reaction to roll a d6 and add that to you ac potentially causing the attack to miss. This ends when your rage ends.

Dragon Slayer.

Starting at 14th level while raging you now take on two different draconic types at once.

Your dragon slayer dice now do 2d4 for each damage type.

You are immune to one type and resistant to the other.

Once per long rest when you take either damage type you may use your reaction to take no damage and instead heal ¼ the dmg.

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