Bard
Base Class: Bard

The College of Punchable Faces mastered the art of being distractingly annoying. The bards that adhere to this study become a magnet for hostility and disdain. Always making the most noise in the group, their words supernaturally excel at getting under the skin of anyone within earshot.
The bards of this college are often the distraction, pulling hostile creature's attention away from the rest of the group.

Petty Insults

The sound of your voice alone spurns creatures towards aggression.
You learn the Vicious Mockery cantrip, which doesn't count against the number of bard cantrips you know.
Additionally, when a creature fails its saving throw, it has disadvantage on all of its attacks against any creature other than you until the start of your next turn.

Starting at 6th level, you may target two creatures when you cast Vicious Mockery.

Repulsive Behavior

Also at 3rd level, you exude an aura of obnoxiousness which makes others around you seem more charismatic by comparison. Allies within 30 feet of you can add your charisma modifier to their deception, intimidation or persuasion rolls.

That's Assault!

At 6th level, you can threaten legal action when assaulted. When you take damage from a creature that can hear you, you may use your reaction to intimidate the creature. The attacking creature is frightened of you for 1 minute and can make Wisdom saving throws at the end of each of its turns to end the effect.

You can use this feature a number of times equal to your proficiency bonus.

Wanna Go, Bro?!

At 14th level, your goading words can boost adrenaline within yourself, allowing you to feel less pain.

You or an ally with Bardic Inspiration may use the Bardic Inspiration as a bonus action to gain temporary HP equal to the die roll plus your charisma modifier.
The creature with these temporary HP has resistance to all damage except psychic as long as they have temporary HP remaining.

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