Monk
Base Class: Monk

"Wow, that's hot" -An enemy of a disciple of the golden crow before being smoldered to death.

Monks of the way of the Golden Crow possess the raging heat of the golden crow inside their bodies. They learn techniques to manipulate this power and smolder all the enemies in their path. From manifestation of the features of the crow, to becoming the crow itself. The variaty of ways a disciple of the Golden Crow can kill their oponents is one, by burning them alive.

Golden Crow Body

Starting when you choose this tradition at 3rd level, you can harnes the power of the golden crow to manifestate outside your body. Whenever you hit with one of your Flurry of Blows attacks, dodge an attack while in patient defense or activate step of the wind, you add effects related to the golden crow.

  • Flurry of blows: Whenever you hit with an unarmed strike of flurry of blows, you manifestate the claws of the golden crow. Add a martial die to your damage as fire damage.
  • Patient Defense: Whenever you dodge an attack when patient defense was activated the same turn, you manifestate the Flaring Eyes of the golden crow. You enemy must make a constitution saving throw, if failed you have advantage with the next strike against that enemy.
  • Step of the wind: Whenever you activate step of the winds, you manifestate the golden crow wings. Inmediatly after using step of the wind you must move 10 feet (flying) to an unnocupied space.

You also gain resistance to fire damage.

Manifestation of the Golden Sun.

At 6th level, you gain the ability to manifestate the golden sun that houses the golden crow. You spend ki points to manifestate an illusory sun that gives you temporary hit points (1d8 Temporary hit points for every ki spent) for 1 minute.

When the Sun breaks (temporary hit pints reach 0), an explotion occur with you at its center (5 feet range for every 2 ki spent). Creatures within the explotion range must make a dexterity saving throw. A target takes fire damage (1d6 per ki spent) on a failed save, or half as much damage on a successful one. To use this ability one must use a minimum of 2 ki points.

You can use this ability as a reaction to damage by spending 2 additional ki points per ki point spent on the manifestation. These aditional ki points do not count as ki points for the manifestation of the Golden sun (EJ Casting as a reaction and using 6 ki points is the same as casting as an action with 2 ki points)

Transformation of the Golden Crow

Beginning at 11th level, you transform yourself into the Golden Crow. Spend 5 ki points to transform into a fire elemental myrmidon with the form of a golden flaming three-legged crow.

  • Treat the scimitar attack for the multistrike of the elemental as using the claws of the crow, intead of scimitar weapon use unarmed strike for attacks and add fire damage equal to wisdom modifier
  • Whenever an attack of fiery strikes hits, the target must succeed a Constitution saving throw against your Ki save DC or be blinded until the end of your next turn. 
  • Treat movement as flying with hovering properties.
  • After the transformation ends, the character takes 1 level of exhaustion for every minute in this form (min 1).

Use wild shape while transformed rules of the druid for this feature. You cannot use this feature again until you take a short or long rest.

Domain of the Golden Crow

At 17th level, you gain the ability to manifest the domain of the golden crow. This domain of fire empowers your attacks and damaged your enemy. Any enemy withing 50 feets of you must make a dexterity saving throw against your Ki save DC or take 6d8 fire damage everytime they start their turn inside your domain. Any fight you perform inside this domain, you perform them with the ruthtlessness of the golden crow, you have advantage in any attack and you add fire damage equal to your wisdom modifier. Every time your start your turn you must spend 1 ki point to maintin the domain.

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