Warlock
Base Class: Warlock

The Dark Paladin was a noble knight who discovered religion and viewed it as a safe place to become a better person. When he tried to join a religious group, however, he was shunned for his violent ways as a knight. After years of trying to fit in to any group, he gave up on his religion, angering his gods, who turned him into a demon. This made him see the gods as unjust beings who acted selfishly, and has sworn against them.

Expanded Spell List

The Dark Paladin lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Dark Paladin Expanded Spells

  

Spell Level Spells

1st

absorb elements

2nd

aid, arcanist's magic aura, lesser restoration, 

3rd

protection from energy, counterspell, dispel magic

9th

mass heal 

Dark One’s Blessing

Starting at 1st level, when you reduce a hostile creature to 0 hit points, you gain temporary hit points equal to your Constitution modifier + your warlock level (minimum of 1).

Hearty Magic

The Dark Paladin blesses you with strength when in a tight situation, making your magic stronger (+1 magic bonus).

Dark One’s Own Luck

Starting at 6th level, you can call on your patron to alter fate in your favor. When you make an ability check or a saving throw, you can use this feature to add a d10 to your roll. You can do so after seeing the initial roll but before any of the roll’s effects occur.

Once you use this feature, you can’t use it again until you finish a short or long rest.

Knight's Honor

Once per short rest, you may add 1d10 to a persuasion check. (min 1)

Paladin's Resistance

Starting at 14th level, once per short rest, you may absorb all incoming damage until your next turn. The first spell you cast the turn it wears off gains a bonus equal to the damage taken while this effect is active.

Previous Versions

Name Date Modified Views Adds Version Actions
12/26/2022 1:26:55 AM
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