Artificer
Base Class: Artificer

Due to a near-death experience, a Light Explorer had interest peaked to wonder about what lies beyond the Material Plane or physical reality.

Spending many months to years wondering and considering the meaning of such a "light", and its place of life and death.

Second Step

3rd-Level Light Explorer feature

Your combat experience and your exploration with magic have applied in three ways:

  • You learn one extra language.
  • You gain proficiency with a martial weapon.
  • You add 2d8 radiant damage to melee and ranged weapon attacks.

Fifth Step

5th-Level Light Explorer feature

You can attack twice, rather than once, whenever you take the Attack action on your turn.

Ninth Step

9th-Level Light Explorer feature

You can channel magical energy through a strike to create one of the following effects:

  • The target takes an extra 3d6 radiant damage.
  • Choose one creature or object you can see within 30 feet of the target. Healing energy heals the chosen recipient, restoring 4d8 hit points to it.

Fifteenth Step

15th-Level Light Explorer feature

  • The extra damage and the healing both increase to 4d8 and 5d10.
  • You gain a +2 bonus to Armor Class.
  • You gain one extra language.
  • You gain one extra martial weapon proficiency.

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