Base Class: Barbarian
Barbarians who follow the Path of the Juggernaut are relentless and unstoppable on the battlefield. They are able to shrug off attacks and keep moving forward, smashing through anything that stands in their way.
Juggernaut Resilience
Starting when you choose this path at 3rd level you gain the following benefits:
- You hit point maximum increases by an amount equal to your level. Gain one additional hit point whenever you level up
- You have advantage on saving throws against being stunned and death saving throws
- When you are reduced to 0 hit points but not killed outright, you can choose to drop to 1 hit point instead. You cannot use this feature again until you finish a long rest.
Juggernaut's Momentum
At 6th level, you gain the ability to use your momentum to your advantage in battle. When you use your action to Dash, you can make one melee weapon attack as a bonus action and are able to move through other creature's space as long as they are you size or smaller. Unless you succeed a contested Athletics check against the creature, then you can move through a larger creature. You must end your movement outside of the creature's space.
Unstoppable Force
At 10th level, your movement speed increases by 10 feet, and any creature that you move through while raging take bludgeoning damage equal to your proficiency bonus. You no longer need to dash to move through a creature. You may only use this feature on a creature once per turn.
Juggernaut's Fury
At 14th level, you become an unstoppable force of destruction. When you rage you gain the following benefits:
- You have resistance to all damage except psychic
- Your movement speed increases by an additional 10 feet
- When you use your action to make a melee weapon attack, you can make an additional attack as a bonus action
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