Base Class: Barbarian
Barbarians are considered the true juggernauts of the world, able to conjure durability and brutality from pure spirit. However, there are some capable on chaining this unkept fury deep within. This restraint grants them the ability to focus their fury, building it slowly until they break the bottle and rampage with even greater power.
Meditative Giant
At 3rd level, your restraint boons your defences as reward for your patience. If you end your turn without raging, you gain the following benefits until the end of your next turn:
- Your AC increases by 1.
- You gain proficiency in Wisdom saving throws.
- When you take damage from a melee weapon attack, you can use your reaction to half the damage.
Frenzied Focus
At 6th level, your bottled fury ensure that your strength becomes greater when you finally go berserk. When you take damage whilst you are not raging, your rage damage bonus increases by 1. This bonus increases cannot exceed 10. Additionally when you end your turn whilst raging, your rage bonus damage bonus decreases by 1. This bonus decrease cannot drop below the rage damage bonus according to your barbarian level.
Your rage damage bonus returns to the number according to your barbarian level when you end your rage.
Body and Mind
You have advantage on saving throws against being charmed or frightened. Additionally, if your turn starts and you are not raging, you regain hit points equal to your Consitution modifier.
Blown Fuse
At 14th level, you can release all of your fury into one obliterating strike. When you enter a rage, your first successful weapon attack doubles your rage damage bonus for that attack.
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