Sorcerer
Base Class: Sorcerer

Your magical prowess has be birthed from the crystalline heritage in your family line. Your family may be followers of a powerful crystal entity or an ancient gem dragon or even a powerful earthen elemental. This bloodline is both new and secretive, with the reemergence of the gem dragons and crystal minds, more and more people like you have been coming into existence. Any driven person can gain this power, as they devote themselves to their chosen crystal and gain their boons.

Crystal Structure

As you practice your power more and more, your body begins to get consumed by the power within your blood, causing certain parts of their body to be replaced by gem. The gem color is of your character's choice, and different locations cause different effects. At 1st level, choose one of these physical changes to your body, you will have a chance to choose more at later levels. Also gain +1 ac for each structure. 

 

Brain

Become Immune to magic that allows other creatures to read your thoughts.

Chest

Whenever you fall unconscious, automatically stabilize as the crystal heart in your chest slows your blood flow.

Ears

Gain advantage of perception checks based on sound

Eyes

Gain Blindsight 30ft.

Feet

You become immune to difficult terrain.

Hands - Bludgeoning

Replace your normal unarmed damage with 1d6 bludgeoning damage based on modifications to your limbs.

Hands - Piercing

Replace your normal unarmed damage with 1d6 piercing damage as you modify your hands to a point.

Stomach

You are no longer required to eat or drink

Throat

Gain telepathy 30ft.

Tongue

You gain advantage on deception checks as your voice sings and dances.

Energy Font

Starting at level 6, you gain the ability to rejuvenate creatures possessing the power of life. You gain the ability to use your action to spend sorcery points to restore the spell slots of another creature, as per the creating spell slots table. Any spell slots created by this feature can only be used to cast already prepared spells, and disappear upon long rests. You also gain 1 more structures as per the Crystal Structure ability. 

Reinforce Flesh

At 14th level, you gain the ability to harden the bodies of other creatures temporarily. As an action, you can give one creature you touch a +2 bonus to armor class, as well as 20 temporary hit points for one minutes. You may use this feature a number of times equal to your spell casting ability modifier per long rest.  You also gain 1 more structures as per the Crystal Structure ability. 

Perfected Body

At 18th level, you reach your pinnacle of crystalline power. You gain the ability to morph your body as you wish, allowing you to change your chosen physical abnormalities at the end of a long rest. You also gain the ability to completely morph to crystal for ten minutes once per day. While morphed in this way, you gain resistance to piercing and slashing damage, as well as immunity to poison damage and the poisoned effect. You also count as an elemental while this effect is active.  

Armor Class Improvements - Crystal Body

Armor Class Improvements for Crystal Body.

Armor Class Improvement 1

First Armor Class Improvement

Armor Class Improvement 2

Second Armor Class Improvement

Armor Class Improvement 3

Third Armor Class Improvement.

Previous Versions

Name Date Modified Views Adds Version Actions
4/6/2022 9:59:09 PM
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4/6/2022 10:17:25 PM
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4/18/2022 1:59:03 AM
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