Base Class: Wizard
The dark arts is your art you know dark arts you study it and use it to do powerful effects and are not that forgiving and often lean to the chaotic evil side of the alignment. your dark art is quite hated by most people and wouldn't really accept you doing dark magic.
Dark Magic
Starting when you pick this subclass you gain more spells shown below and can cast these spells without using a spell slot 2 times every long rest as long as you have that spell slot in that level, when you do so you cast the spell as the level of the spell that it shows you on the table, or you can cast these spells with your spell slots and cast them at whatever spell slot level you use.
Dark Magic
| Spell Level | Spells |
| 3rd | Incite Greed, Hex |
| 5th | Bestow Curse, Witch Bolt |
| 6th | Bane |
| 9th | Weird |
Dark Familiar
Starting at 2nd level, You can cast find familiar using 1st level spell slot whenever you want and when you cast it in this way you can not cast it in this way until you finish a long rest and the casting time is 10 minutes and when they take the help action the creature its helping adds your Intelligence modifier + 1 to their roll.
Magic Deception
Starting at 6th level, your dark magic has Influenced your words making you more deceptive. When you roll for Charisma (Deception) you can add 4 to the roll. When you reach 12th level the modifier you add to the roll is 6. If you fail you can make the creature forget you tried to trick the creature.
Dark Enchantment
Starting at 10th level, your magical knowledge is so powerful that when you cast a spell the target is also cursed. When you cast a spell using a spell slot of 3rd level or higher you can make the creature have hex cast as 3rd level spell on the creature.
Polymorph Master
Starting at 14th level, you can cast polymorph as an action once every short or long rest and the creature you targeted is charmed by you and you can take your action to give that creature a command and has to follow it to the best of his ability.
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