Base Class: Warlock
Warlocks of the Elder Vampire follow the path of an extremely powerful vampire lord.
Expanded Spell List
The Elder Vampire lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Elder Vampire Expanded Spells
| Spell Level | Spells |
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1st |
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2nd |
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3rd |
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4th |
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5th |
Bloodsucker's Blessing
Starting at 1st level, when you reduce a creature to 0 hit points, you regain hit points equal to your Charisma modifier (minimum of 1).
Bloodsucker’s Demeanor
Starting at 6th level, you can call on your patron to alter fate in your favor. When you make an ability check or a saving throw, you can use this feature to reroll the check or save. You can do so after seeing the initial roll but before any of the roll’s effects occur.
Once you use this feature, you can’t use it again until you finish a short or long rest.
Vampiric Resilience
Starting at 10th level, you gain resistance to necrotic damage, and can use your action to gain resistance to nonmagical bludgeoning, piercing, and slashing damage. This effect ends after 1 minute, and you cannot use this action again until you finish a long rest.
Vampire's Haunt
Starting at 14th level, when you hit a creature with a spell attack, you can use this feature to instantly transport the target to the lair of a vampire. The creature disappears and is bitten many times by a vampire.
At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. If the target is not an undead, it takes 10d10 necrotic damage as it reels from its horrific experience.
Once you use this feature, you can’t use it again until you finish a long rest.
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