Warlock
Base Class: Warlock

Warlocks of the Elder Vampire follow the path of an extremely powerful vampire lord.

Expanded Spell List

The Elder Vampire lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Elder Vampire Expanded Spells
Spell Level Spells

1st

inflict wounds, bane

2nd

rope trick, see invisibility

3rd

nondetection, slow

4th

confusion, polymorph

5th

geas, mislead

Bloodsucker's Blessing

Starting at 1st level, when you reduce a creature to 0 hit points, you regain hit points equal to your Charisma modifier (minimum of 1).

Bloodsucker’s Demeanor

Starting at 6th level, you can call on your patron to alter fate in your favor. When you make an ability check or a saving throw, you can use this feature to reroll the check or save. You can do so after seeing the initial roll but before any of the roll’s effects occur.

Once you use this feature, you can’t use it again until you finish a short or long rest.

Vampiric Resilience

Starting at 10th level, you gain resistance to necrotic damage, and can use your action to gain resistance to nonmagical bludgeoning, piercing, and slashing damage. This effect ends after 1 minute, and you cannot use this action again until you finish a long rest.

Vampire's Haunt

Starting at 14th level, when you hit a creature with a spell attack, you can use this feature to instantly transport the target to the lair of a vampire. The creature disappears and is bitten many times by a vampire.

At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. If the target is not an undead, it takes 10d10 necrotic damage as it reels from its horrific experience.

Once you use this feature, you can’t use it again until you finish a long rest.

The Elder Vampire Image

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