Blood Hunter
Base Class: Blood Hunter

A fanatical slayer that embraces dark knowledge to destroy evil. Inducted into an order of ancient dragon riders, you are bound for death or glory.

Wyrmling

When you join this order at 3rd level, you learn a blood ritual in order to hatch a Dragon Egg and bend it's will to your command. Roll a d6 to determine the colour of the wyrmling hatched from this egg. During the Blood Ritual, your life force is connected to the wyrmling. While, it is within 120ft of you and you are not unconscious, it has advantage on death saving throws. Additionally, your Dragon Wyrmling assumes your ability scores as it's own. Your Dragon hatchling is an unnatural product of blood rituals, therefore natural born dragons will be able to tell immediately that there is something different about it. Some dragons may even hold prejudices toward it. Perhaps your wyrmling even shows signs of the ritual in it's outward appearance.

Dragon Typing

D6

EFFECT

01

White Dragon Wyrmling. (Cold Damage)

02

Black Dragon Wyrmling. (Acid Damage)

03

Green Dragon Wyrmling. (Poison Damage)

04

Blue Dragon Wyrmling. (Lightning Damage)

05

Red Dragon Wyrmling. (Fire Damage)

06

Moonstone Dragon Wyrmling. (Radiant Damage)

 

Dragon Rider Training

Beginning at 3rd level, your connection to your dragon familiar and your dragon riding training grants you advanced control over blood curses. You gain an additional use of your Blood Maledict feature. In addition, your blood curses can target any creature, whether it has blood or not.

Rite of the Dragon Rider

Upon reaching 7th level, you learn the Rite of the Dragon Rider. Your rite damage is based on the dragon's typing decided at level 3 with Wyrmling. While the rite is active, you gain the following benefits:

  • You gain the ability to communicate telepathically with your dragon familiar as long as they are in the same realm as you.
  • You have resistance to the damage type associated with your dragon familiar.
  • While you are within 5ft of your dragon familiar, you can maximize one healing dice rolled to heal your character, you maximize this dice after the roll.

Empowered Dragon Soul

Beginning at 11th level, you learn a blood ritual which empowers your dragon wyrmling familiar. This ritual causes your dragon wyrmling familiar to grow into young dragon that can speak all the languages that you know. Your dragon familiar keeps your ability scores as stated in Wyrmling.

You learn the Brand of the Dragon Soul. You can choose to sear the arcane brand of hemocraft magic into yourself (requires bonus action). Roll one of your hemocraft die, the number rolled is added onto the damage roll of the first attack that your dragon familiar lands on their next turn. This damage is determined by the type of dragon familiar that you received at level 3 with Wyrmling. Your brand lasts until then end of your dragon familiar's turn. Your brand counts as a spell for the purposes of dispel magic and counterspell, and the spell level is equal to half of your blood hunter level (Maximum of 9th Level).

Brand of the Harmonious

At 15th level, you gain a +2 AC bonus when you are riding your Dragon Familiar. In addition, your Brand of Castigation now marks your foe for your Dragon Familiar. When your foe is branded, your dragon gains a bonus to it's attack roll and damage rolls on that branded foe equal to your proficiency bonus.

Ritual Dragon

Upon reaching 18th level, you learn the final blood ritual to imbue your dragon familiar with power. Your dragon familiar grows into a full Adult Dragon, this dragon does not gain any legendary actions or resistances and keeps your ability scores as stated in Wyrmling.

Previous Versions

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