Base Class: Bard
Bards of the College of Performing Arts are anything but simple street dancers. Through rigorous training, these performers unlock the power of the Galdrar, a special performance utilized to bring forth hope in allies which can take many forms. Bards of this college often travel the land as mercenaries, knowing their skills are very well-valued. Also true is their desire to find a band whose hope can make a better world.
Bonus Proficiency
Starting at 3rd level, you gain proficiency in the Performance skill. Your proficiency bonus is doubled for any ability checks you make with this skill. Alternatively, you gain proficiency in one artisan tool of your choice and double your proficiency bonus for any check you would make with these tools.
Restore Vigor
Also starting at 3rd level, you gain the ability to revitalize others with your talents. As an action, you can expend a inspiration die to grant one of your allies an extra turn in combat, provided they have already finished their turn. They take this additional turn while it is still your turn. The ally can use their half their movement, and they gain one action. This action can be used to take the Attack (one weapon attack only), Cast a Spell (cantrip), Dash, Disengage, Hide, or Search actions.
Innovative Performance
At 6th level, you can substitute the verbal, somatic, and material components (which do not have a monetary value) of a spell with a performance of your craft, such as a impassioned dance, fiery serenade, or any method that does not utilize a traditional arcane focus.
Showstopper
At 14th level, you begin to show complete mastery over the performing arts. When you use your Restore Vigor ability on an ally, that ally regains their full movement speed and can take any actions or use any abilities they normally would be able to on their turn, such as the Extra Attack feature or any similar features.
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