Barbarian
Base Class: Barbarian

Your rage is your battle cry, which heartens your allies’s resolve. Path of the Hearten Barbarians rage with the joy of battling alongside others. Hearten barbarians have the silver tongue to talk their way out of a fight, but often times their unending confidence gets them to talk their way into a fight. 

Regardless if it’s through fear, uplifting, or a bit of both, Hearten barbarians inspire others to fight harder with rage and excitement. 

Strength of Spirit

At 3rd level, You use your strength to intimidate, impress, and inspire. You can add your Strength modifier to your Charisma checks.

Forceful Presence

Also at 3rd level, your presence invites others to excel at fighting. As a reaction when an attack roll fails within 60 feet of you, you can add 1d4 plus your charisma modifier to the attack roll, possibly turning a failure into a success.

Open Strike

At 6th level, you know how to encourage your Allies to strike at opportune moments. As a bonus action on your turn, or as a part of your rage bonus action, you can have 1 creature of your choice within 60 feet of you that can hear you make 1 weapon attack or cast a cantrip with a reaction. The attack roll is at advantage if it is against a creature within 5ft of you. You can use this feature an amount of times equal to your charisma modifier, and you regain all uses when you finish a short rest.

My Soldiers Rage

At 10th level, you can inspire your allies to rage along side you. As an action on your turn, All creatures of your choice within 60ft of you gain the following benefits until the end of your next turn:

  • Resistance to bludgeoning, piercing, and slashing damage
  • have advantage on Strength checks, Strength saving throws, and Dexterity saving throws.
  • Add 1d12 of the same damage type to 1 of their damage rolls of their choice

You can take this action an amount of times equal to your charisma modifier, regaining all uses when you finish a long rest.

Shrug Off

At 14th level, you can inspire with your endurance. When you take 20 or more damage while raging before applying resistances in a single attack and you don’t drop to 0 hit points, you can choose one creature within 60ft of you other than you that can see you to heal 1d12 + your charisma modifier hit points.

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1/20/2023 9:34:54 PM
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