Wizard
Base Class: Wizard

Considered taboo by many societies and magic practitioners, the use of cerebral magic is a rare art that harnesses the latent powers of a creature’s vitality to fuel and amplify the caster’s own capabilities, while manipulating and weakening the bodies of enemies from the inside. Some of the more macabre mages seeking to empower their arcane pursuits turn to the cerebral arts as a means of bolstering their spells, using their own life force to reach new heights of frightening magical prowess, along with using their arcane powers to bolster their own vitality. 

Naturally Arcane

2nd-level Cerebral feature

You have a deep connection to everything that is considered arcane. You have a much easier time studying and learning about objects considered to be arcane. You gain proficiency and expertise in arcana.  

 

Cerebral Vitality

2nd-level Cerebral feature

Your body has now become even more accustomed to the arcane arts, while being able to use it heal some of your wounds. 

Your body can now be used as an arcane focus. If you were to attune to a different arcane focus, then you would gain its abilities and absorb the focus. If you would decide to no longer attune to that arcane focus, then the focus would appear in an unoccupied space within 5 feet of you. 

You can now also expend a spell slot to be able to heal yourself 5 times the spell slot expended as bonus action.  

Arcane Manipulation

6th-level Cerebral feature

Your body has become so accustomed to the arcane arts that you are able to manipulate the arcane powers pulsing through it to cause even more pain to your enemies.

When you cast a spell that deals damage you can now reroll the damage dice on that spell equal up to your intelligence modifier in dice. You can only do this proficiency bonus amount of times per short rest. This ability will reset on a short/long rest. 

 

 

Arcane Savant

10th-level Cerebral feature

You have trained your body to become a gifted vessel for all things considered to be arcane or magical. In doing this your body can now withstand magical powers that no other person can normally withstand. 

You are now able to attune to 4 magic items instead of 3. 

 

Cerebral Defenses

14th-level Cerebral feature

You have now mastered the arcane arts, while combining the raw arcane power with your body.

You now have advantage on all Intelligence checks.

You also have advantage against any magical effect that would effect you. 

Your intelligence modifier is now added to your armor class. 

 

 

Previous Versions

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1/27/2023 5:14:45 AM
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