Barbarian
Base Class: Barbarian

Beat everyone up..... dispite being blind

Sightless Figther

Years in the ring or on the street have taught you not to rely on your eyes in a fight.

You gain tremor sense out to 60 ft. Additionally, danger sense no longer requires you to see the source of the save.

Street Fighter

Pit fighters in many places are not allowed to use weapons of any kind. As such, you are adept at unarmed fighting.

Your unarmed strikes deal 1d6 damage which scales as you gain levels in this class.

1d8 at 6th level

1d10 at 10th level

and 1d12 at 14th level

Against the ropes

You have learned how to turn your pain into an advantage.

When below 3/4 of your health, you deal an extra 1d6 damage.
When below 1/2 of your health, the damage becomes 2d6.
When below 1/4 of your health, the damage becomes 3d6.

Discombobulate

When you land an unarmed attack, you can attempt to discombobulate your enemy. They make a constitution saving throw. On a failed save, the target takes bludgeoning damage equal to your rage bonus and is stunned until the end of your next turn. On a successful save, The target takes the damage but is not stunned.

Survivor

Add half your proficiency bonus to saves that you are not proficient in. If this bonus causes you to roll above a 20 on a death saving throw, you return to 1 hp.

Resilient

When below 1/2 of your hp, but above 0 hp, you gain 5 + your constitution modifier in temporary hp at the beginning of your turn.

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