Base Class: Wizard
Peeling back the constructions of the arcane will never yield a satisfying answer, but it can leave the magic user more informed. Rendering a spell falsifiable to a skeptical wizard will cripple that spells function, however, the process leads to greater understanding of magic as a whole.
Skeptical Study
Beginning when you select this school at 2nd level, the gold and time you must spend to copy any spell into your spellbook is halved.
Perks of Questioning
Beginning at 2nd level, you can extracte the very concepts of a spell of 1st level or higher. When you copy a spell into your spellbook or spending the equivilant time again (not ink and paper), you are able to pick apart the spells logical format until it no longer makes practical sense to you and you alone. Depending on your level you gain one of the following effects so long as it is contained within the spell you unraveled.
2nd level:the V,M,S components require to cast
6nd Level:the damage type of the spell
10th level:the time required to cast the spell
At 14 level, your skeptical knowledge exempts you from any spell you have picked appart
You can only have as many of these perks at one time equal to your INT modifier. Forgetting a perk does not return the spells usability
You can meld these effects into your prepared spells at the temporary cost of you Intelligence. Most perks used will cost 1 INT unless stated otherwise. All INT is returned upon a short or long rest.
Elements of Examination
Beginning at 6nd Level:The damage type of the spell you study can be taken as part of you Perks of Questioning ability. The spell must contain the element Fire, Cold, Lightning to qualify for this ability.
Timeline of Inquisition
Beginning at 10th level, you can take the time Duration from one new spell you have studied with your Perks of Questioning ability. When you use this perk the amount of INT required is related to the difference between the original duration and the new one. In example turning a 1 hour duration into a bonus action costs 3 INT (5th-2nd=3 INT)
Duration ranking:
1st:Reaction, 2nd:Bonus action, 3rd:Action, 4th:1 minute, 5th:1 hour, 6th:8 hours, 7th:Over 8 hours
Knowledge of Nullification
Starting at 14th level, you gain the ability to shield yourself from the magic of others through your knowledge. Any spells you study through your Perks of Questioning ability have no effect on you at all.