Barbarian
Base Class: Barbarian

Your rage is unmeasured. Your lust for battle unquenchable. Even the thunder of guns is infused with the rage that fills your body. May gods have mercy on those caught in the sights of your obliterating cannons.

Rage inside the Machine

When you rage, you may add your rage damage to your ranged attacks. Additionally, as a part of your attack action if you made a ranged attack in melee it is not at disadvantage and you can make a melee attack as a part of that same attack action.

One with the Machine Spirit

You can overclock your weapon and fire it beyond its normal parameters. The attack cannot miss its target and the target is knocked 10 feet back and forced prone, but you must make an strength save equal to the amount of feet you are from the target + how many times you've used this feature before your next long rest. If you fail then you are pushed 10 feet back and forced prone. You cannot make a melee attack when you chose to fire your weapon in this manner.

Augmented Ammunition

Before firing, chose an damage type between; cold, fire, acid, lightning, slashing, bludgeoning or piercing. Your attack explodes out and lodges fragments of fragile explosive segments in all creatures within 5 feet. When you activate your rage (or as a bonus action if it is already active), detonate the segments and cause d6 damage for every turn since the segments were lodged into the creatures.

Overheat

For every turn in your rage, you attacks deal an extra d6 damage. On your last turn they instead do an extra 10d8. But, once your rage ends, you take fire damage equal to a quarter of the damage dealt by this feature. This feature does not affect the damage of Augmented Ammunition.

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