Wizard
Base Class: Wizard

Legends say that the elves of ancient times could enchant entire cities, change fate, and even reshape worlds, with a power that nearly infringed upon the authority of the gods. These feats are unheard of today, and most non-elves believe elven high magic has died out. But this power still exists, as a closely guarded secret practiced only by the elves and their shadow fey relatives.

Ritual of Understanding

Beginning when you select this school at 2nd level, you begin to understand how the weave and can start to see how it interacts with the world.  You gain proficiency in the arcana skill can add your wisdom modifier to the result of any Arcana check you make.  

Blessing of Sight

Starting at 2nd level, you can see the weave and the magical effects derived from it all around you.   You learn the Detect Magic spell and can cast it without using spell slots or components.  

Magical Ward

Starting at 6th level, you can add your wisdom modifier to saving throws against spells and magical effects

Ritual Magic Adept

Starting at 10th level, you learn to quickly weave the magics of your lower level ritual spells.  When you cast a ritual spell equal to 1/3 of your wizard level or lower, you can use the normal casting time instead of adding 10 minutes.  

High Magic Adept

Beginning at 14th level,  Wizard spells of 7th level and below that require material, somatic or verbal components instead require no components.

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