Base Class: Warlock
The Queen of Air and Darkness, Archfey and Queen of the Unseelie Court, is a capricious and clandestine figure. Rarely involving herself in the realms of mortals she may still on occasion permit power to a follower via a warlock pact, especially to those touched by fey magic. Where her direct opposite, the Lord of Light and Illusion, beguiles with enchantment and illusory magic the Queen creates truth from shadow, conjuring reality from mere Air and Darkness. Whether that reality is beautiful or terrifying is of little concern to her, however...
Expanded Spell List
The Queen of Air and Darkness allows you to choose from an expanded list of spells when you learn a warlock spell. These are:
Spell level Spells
1st Zephyr Strike, Feather Fall
2nd Darkvision, Blindness/Deafness
3rd Sending, Phantom Steed
4th Freedom of Movement, Greater Invisibility
5th Commune, Freedom of the Winds
Curse of Air and Darkness
At first level you may curse an enemy, making its own shadow lash out at it when you deal the creature damage. As a bonus action select a creature within 60 feet you can see. For the next minute (or until you use this feature again) you may add 1d6 psychic damage when you roll damage for an attack against the target. You may use this ability an amount of times equal to your proficiency modifier per long rest.
Blessing of Air and Darkness
From first level, the Queen of Air and Darkness lends you some of her intangible, ephemeral nature when danger is near. You are always considered to have half cover (ie. +2 bonus to AC and Dex saves) Unless you are wearing armour that would give you a disadvantage on stealth checks, or have a greater cover bonus already.
Shadowkin
From sixth level you may call on the Queen to aid you in battle. Once per long rest you may cast the Summon Shadowspawn spell without a spell slot or material components. The level you cast this spell equals the highest warlock spell slot you have obtained (max. fifth).
Dark Flight
At tenth level you gain a flying speed equal to your walking speed.
Greater Shadowkin
By fourteenth level, when you cast Summon Shadowspawn using your sixth level feature you may cast it once per short rest and it no longer requires concentration. Furthermore, its duration is increased to eight hours. You may only have one Shadowspawn active at a time.
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